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document LISY35 flipper enable

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jabdoa2 committed Aug 30, 2019
1 parent 8dbf60b commit 8472924c3d19eca3079e62ac24f32db865cca31d
Showing with 14 additions and 1 deletion.
  1. +14 −1 hardware/lisy/flippers_slings_popbumpers.rst
@@ -14,7 +14,7 @@ flippers/pop bumpers/slingshots by connecting them physically to the
corresponding switches (similar to fliptronics).

All you have to do is to configure the ``game_over_relay`` (which is connected
as light):
as light) in LISY1 and LISY80:

.. code-block:: mpf-config

@@ -25,6 +25,19 @@ as light):
enable_events: ball_started
disable_events: ball_will_end

In LISY35 the same relay is connected to a driver.
You can use this example to enable flippers:

.. code-block:: mpf-config

digital_outputs:
flipper_enabling_relay:
type: driver
number: 16
enable_events: ball_started
disable_events: ball_will_end


This config will automatically enable the flippers on ball start and disable
them on ball end. You can add more events to enable/disable them during the
game.

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