Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refactor sound loop track #374

merged 25 commits into from Jun 2, 2019


Copy link

commented Jun 2, 2019

Sound loop tracks now efficiently allocate players dynamically allowing more than two sounds to be played simultaneously during cross fading.

qcapen added some commits May 31, 2019

Refactor sound loop player design
Players are now created dynamically on the fly allowing new play requests during a cross-fade

@qcapen qcapen merged commit d2bc0a4 into dev Jun 2, 2019

0 of 4 checks passed

continuous-integration/appveyor/branch Waiting for AppVeyor build to complete
continuous-integration/appveyor/pr Waiting for AppVeyor build to complete
continuous-integration/travis-ci/pr The Travis CI build is in progress
continuous-integration/travis-ci/push The Travis CI build is in progress

@qcapen qcapen deleted the sound_loop_improvements branch Jul 18, 2019

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
None yet
1 participant
You can’t perform that action at this time.