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Refactor sound loop track #374

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merged 25 commits into from Jun 2, 2019

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@qcapen
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commented Jun 2, 2019

Sound loop tracks now efficiently allocate players dynamically allowing more than two sounds to be played simultaneously during cross fading.

qcapen added some commits May 31, 2019

Refactor sound loop player design
Players are now created dynamically on the fly allowing new play requests during a cross-fade

@qcapen qcapen merged commit d2bc0a4 into dev Jun 2, 2019

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@qcapen qcapen deleted the sound_loop_improvements branch Jul 18, 2019

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