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  1. Hardware accelerated voxel ray marching

    C++ 25 1

  2. Implementation of various optimization algorithms in C++


  3. A* pathing, SFML

    C++ 1

  4. Euler! Python!


  5. Hardware accelerated (OpenCL) implementation of Wikipedia's Mandelbrot rendering algorithm


  6. Hardware accelerated (OpenCL) Conway's game of life and .rle decoder


127 contributions in the last year

Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr Mon Wed Fri

Contribution activity

April 2019

26 contributions in private repositories Apr 8 – Apr 25

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