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Decrease Reverb Decay #1502
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Decrease Reverb Decay #1502
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| input.bandwidth.set(exp(-M_PI * (1. - (.005 + .994*bandwidthParam)))); | ||
| // set decay | ||
| sample_t decay = .749*decayParam; | ||
| sample_t decay = .890*decayParam; |
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This function has a lot of magic numbers. Does anyone know where they came from? Guessing and checking until it sounded good? @rryan do you know?
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This PR is just changing the max decay paramter until I found a value I liked. Now I find the reverb way more useful: you can generate a long reverb tail and filter it out with the moog filter. Sweet :)
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I tested this and it sounds good to me. Does the decay parameter correspond to a specific value of time in milliseconds? It would be good to note the range in the parameter's tooltip. |
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I have no idea
2018-02-03 18:16 GMT+01:00 Be <notifications@github.com>:
… I tested this and it sounds good to me. Does the decay parameter
correspond to a specific value of time in milliseconds? It would be good to
note the range in the parameter's tooltip.
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Okay, it's not terribly important to know that information for this use case. |
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Thanks!
2018-02-03 23:22 GMT+01:00 Be <notifications@github.com>:
… Merged #1502 <#1502>.
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Whoops, I noticed this was targeted at the master branch. I rebased it on 2.1 for the release. |
…b-Decay Decrease Reverb Decay
I feel the reverb is not powerful enough. This PR addresses the issue.