a.k.a. Super Lawn Mower RPG
A lawn-mower simulator game built for the 2023 DEVSxGDSC Hackathon.
Winner of the "Most Creative" category.
Touching Grass was created by:
- Technical Lead/Engine: Matthew Jakeman (@mjakeman)
- Pixel Art/Gameplay: Bryan Liu (@bliu631)
- Map Designer/Programmer: Nilay Setiya (@nset793)
- Art/Programmer: Jordan York (@jordanyork07)
Honourary mention:
- Moral Support (had covid :/): Jaskaran Sandhu (@jsan956-ai)
The theme was Touching Grass.
We interpreted this is literally as possible.
This is made in pure Java using libGDX.
It uses an isometric pseudo-3d engine that was made from scratch during the Hackathon.
The project was completed in a weekend. In total, it was probably around 12 hours of work for four people.
We used some awesome free resources as part of the game:
- Isometric Tiles Template for 32x32 pixel art
- Music and sound effects are from YouTube