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A 3d visual programming language built in Unity3d for SMarchS Computation degree at MIT.
Library for building topology from sets of surfaces and unfolding them using Protogeometry tools in Dynamo
unity code for setting up a space planning design app, utilizes vectrosity, NGUI
Experimental dungeon generation tool for unity3d
Forked from DynamoDS/RevitTestFramework
Unit Testing on Revit