Augmented Reality Chess
Built with C++, OpenCV and OpenGL.
Advised by Bruce Maxwell.
You'll need to print out the board on a piece of paper from
data/board_small.png, and run calibration on your webcam using aruco's calibration to generate the YML file.
$ cd src $ make game $ ../bin/game live ../data/config_small.yml ../data/logitech_calibration.yml .0425