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Avoid possible NPE when paying prizes.
Added Polish translation. Thanks to Treek!
Upon death return to creative mode, if you were there in the first
Two fixes in code.
Sort player lists by player's display name.
Performance improvements by switching from LinkedList to HashMap on
Added Hawk Eye statistics.
Added beardstat to statistics handlers.
Fix bug that enables players lost still being able to dig the floor.
Also fix NPE when not in game.
Implemented respawn on lose spawn when being killed in the arena.
Standing-on-block-too-long degenerator obeys arena boundaries.
Add setting to disallow game mode changing after leaving, etc.
Better version number checking and version bump.
Avoid double console output.
Avoid changing set while traversing it. Fix bug #178.
Add "win" alias for winner spawn.
Revert creature spawn priority.
Change creature spawning.
Allow digging and placing of blocks when having left the game or lost.
Fixed typo in English language file.
Update game modes for people quitting or dead.
Fix arenas not being disabled by /spla disable.
Try method changes to update chunk information automatically and relay
it to other players.
Implement automatic game mode changes when leaving, losing or winning.
Also fixed readyTimeout.
Implemented option to force players to empty their inventories before
joining or watching.
Some config and plugin changes.
Implemented a command white lister that only allows certain commands
during the game.
Implement spleef sign creation permission.