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Build against R6.
Implemented a command white lister that only allows certain commands
during the game.
Implement spleef sign creation permission.
Force chunk updates when changing blocks.
Disable arena saving when shutting down server. Admin commands save
config directly now in all instances.
Moved Endermen events to R5 compatible events. Removed some
Fix NPE when statistics are empty.
Fix typo in ReadyTracker - thanks to Kademlia.
Implement BlockState for restoration of arenas. Does not work with
serialization yet, though.
Some pom changes.
Force update of admin.help key in language files.
Add some debug messages (commented out).
Refactor code a little bit.
Updates checked in their own threads.
Change async task to sync task.
Ignore offline players from restoring inventories etc.
Implemented save/restore commands for arenas.
Hard restorer will restore arena automatically after server crash.
Implement simple restorer.
Change default of loseOnLogout to true.
Finish topten commands.
Implemented statistics commands, implemented /spl me and /spl player
commands. Stub for /spl topten command.
Finished basic file statistician, added statistics to /spl info
Implemented some basic statistics on games, flat file.
Add statistics skeleton.
Force chunk loading and refreshing when restoring arenas.
Fix game not quitting with player win blocks/cuboids in very special
Add refunding when games are left or deleted.
Added prototype of ready timeout tracker - untested yet.