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Fix typo in ReadyTracker - thanks to Kademlia.
Implement BlockState for restoration of arenas. Does not work with
serialization yet, though.
Some pom changes.
Force update of admin.help key in language files.
Add some debug messages (commented out).
Refactor code a little bit.
Updates checked in their own threads.
Change async task to sync task.
Ignore offline players from restoring inventories etc.
Implemented save/restore commands for arenas.
Hard restorer will restore arena automatically after server crash.
Implement simple restorer.
Change default of loseOnLogout to true.
Finish topten commands.
Implemented statistics commands, implemented /spl me and /spl player
commands. Stub for /spl topten command.
Finished basic file statistician, added statistics to /spl info
Implemented some basic statistics on games, flat file.
Add statistics skeleton.
Force chunk loading and refreshing when restoring arenas.
Fix game not quitting with player win blocks/cuboids in very special
Add refunding when games are left or deleted.
Added prototype of ready timeout tracker - untested yet.
Send minutes instead of seconds in arena timeout messages.
Define win cubes and blocks.
Teleport players out of arena after timeout stops.
Add message for /spl list/info, etc. if there are not
Disallow endermen from picking up or placing blocks in the arena.
Added arena timeout. Fix broadcast buffer overflow.
Create data folder, if needed (suppresses warning on first start of
Add additional check for update configuration.