UPDATE (08/09/2023):
We have done major performance overhaul in the past few months, and now I'm happy to share the latest results:
============================================================
Hi everyone,
We are looking to gather data points on running MLC-LLM on different hardwares and platforms. Our goal is to create a comprehensive reference for new users. Please share your own experiences in this thread! Thank you for your help!
NOTE: for benchmarking, we highly recommended a device of at least 6GB memory, because the model itself takes 2.9G already. For this reason, it is known that the iOS app will crash on a 4GB iPhone.
AMD GPUs
| Hardware/GPU |
OS |
Tokens/sec |
Source |
Notes |
| RX 6600XT (8G) |
N/A |
28.3 |
GitHub |
|
| RX 6750XT |
openSUSE TumbleWeed |
8.9 - 154.3 |
GitHub |
|
| RX 6700XT |
Windows 11 |
33.7 |
GitHub |
|
| APU 5800H |
Windows 11 |
8.5 |
GitHub |
|
| Raden RX 470 (4G) |
AlmaLinux 9.1 |
9.4 |
GitHub |
|
| Raden Pro 5300M |
macOS Venture |
12.6 |
@junrushao |
Intel MBP 16" (late 2019) |
| AMD GPU on Steam Deck |
Steam Deck's Linux |
TBD |
Reddit |
|
| RX6800 16G VRAM |
macOS Ventura |
22.5 |
GitHub |
Intel MBP 13'' (2020) |
| Radeon RX 6600 (8GB) |
Ubuntu 22.04 |
7.0 |
Reddit |
|
| RX 7900 xtx |
|
|
Reddit |
|
Macbook
| Hardware/GPU |
OS |
Tokens/sec |
Source |
Notes |
| 2020 MacBook Pro M1 (8G) |
macOS |
11.4 |
GitHub |
|
| 2021 MacBook Pro M1Pro (16G) |
macOS Ventura |
17.1 |
GitHub |
|
| M1 Max Mac Studio (64G) |
N/A |
18.6 |
GitHub |
|
| 2021 MacBook Pro M1 Max (32G) |
macOS Monterey |
21.0 |
GitHub |
|
| MacBook Pro M2 (16G) |
macOS Ventura |
22.5 |
GitHub |
|
| 2021 MacBook M1Pro (32G) |
macOS Ventura |
19.3 |
GitHub |
|
Intel GPUs
| Hardware/GPU |
OS |
Tokens/sec |
Source |
Notes |
| Arc A770 |
N/A |
3.1 - 118.6 |
GitHub |
perf issues in decoding needs investigation |
| UHD Graphics (Comet Lake-U GT2) 1G |
Windows 10 |
2.2 |
GitHub |
|
| UHD Graphics 630 |
macOS Ventura |
2.3 |
@junrushao |
Integrated GPU. Intel MBP 16" (late 2019) |
| Iris Plus Graphics 1536 MB |
macOS Ventura |
2.6 |
GitHub |
Integrated GPU on MBP |
| Iris Plus Graphics 645 1536 MB |
macOS Ventura |
2.9 |
GitHub |
Integrated GPU on MBP |
NVIDIA GPUs
| Hardware/GPU |
OS |
Tokens/sec |
Source |
Notes |
| GTX 1650 ti (4GB) |
Fedora |
15.6 |
GitHub |
|
| GTX 1060 (6GB) |
Windows 10 |
16.7 |
GitHub |
|
| RTX 3080 |
Windows 11 |
26.0 |
GitHub |
|
| RTX 3060 |
Debian bookworm |
21.3 |
GitHub |
|
| RTX 2080Ti |
Windows 10 |
24.5 |
GitHub |
|
| RTX 3090 |
N/A |
25.7 |
GitHub |
|
| GTX 1660ti |
N/A |
23.9 |
GitHub |
|
| RTX 3070 |
N/A |
23.3 |
GitHub |
|
iOS
| Hardware/GPU |
OS |
Tokens/sec |
Source |
Notes |
| iPhone 14 Pro |
iOS 16.4.1 |
7.2 |
@junrushao |
|
| iPad Pro 11' with M1 |
iPadOS 16.1 |
10.6 |
GitHub |
|
| iPad Pro 11' A12Z |
N/A |
4.1 |
GitHub |
|
| iPad Pro 11' with M2 (4-th gen) |
iPadOS 16.5 |
14.1 |
GitHub |
|
Android
| Hardware/GPU |
OS |
Tokens/sec |
Link |
Notes |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
UPDATE (08/09/2023):
We have done major performance overhaul in the past few months, and now I'm happy to share the latest results:
============================================================
Hi everyone,
We are looking to gather data points on running MLC-LLM on different hardwares and platforms. Our goal is to create a comprehensive reference for new users. Please share your own experiences in this thread! Thank you for your help!
NOTE: for benchmarking, we highly recommended a device of at least 6GB memory, because the model itself takes 2.9G already. For this reason, it is known that the iOS app will crash on a 4GB iPhone.
AMD GPUs
Macbook
Intel GPUs
NVIDIA GPUs
iOS
Android