Shotcut - a free, open source, cross-platform video editor
Binaries are regularly built and are available at https://www.shotcut.org, on the Download page.
- Dan Dennedy <http://www.dennedy.org> : main author
- Brian Matherly <firstname.lastname@example.org> : contributor
Shotcut's direct (linked or hard runtime) dependencies are:
- MLT: multimedia authoring framework
- Qt 5: application and UI framework
- FFmpeg: multimedia format and codec libraries
- Frei0r: video plugins
- SDL: cross-platform audio playback
See https://shotcut.org/credits/ for a more complete list including indirect and bundled dependencies.
GPLv3. See COPYING.
How to build
Warning: building shotcut should only be reserved to beta testers or contributors who know what they are doing.
The fastest way to build and try Shotcut development version is probably using Qt Creator.
To make this easier, we provide SDKs on the web site with each release that includes Shotcut and all of its dependencies. These SDK pages also include setup instructions and tips on how to compile MLT and other dependencies after updating.
From command line
First, check dependencies are satisfied and various paths correctly set to find different libraries and include files (Qt 5, MLT, frei0r and so forth).
make -j8 make install
If you do not
make install Shotcut will fail when you run it because it cannot locate its QML
files. If you want to run
shotcut from a build folder without installing you can
make a symbolic link to the
qml folder. It depends on where you build folder is, but assuming it
is a sibling of the source tree folder:
cd build mkdir -p share/shotcut cd share/shotcut ln -s ../../../shotcut/src/qml
If you want to translate Shotcut to another language, please use Transifex.