Time zone for locations offline in Swift (iOS).
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This utility is the Swift port of the APTimeZones library with the support for bundled frameworks. If your project is Objective-C, we recommend using theirs.

  • For Swift 4 version, use version ~> 0.4.0.
  • For Swift 3 version, use version ~> 0.3.0.
  • For Swift 2 version, use version ~> 0.1.0.


    //San Diego, CA, USA
    let location = CLLocation(latitude: 32.88, longitude: -117.15)

    //TimeZone from extension (fast, synchronous, approximate)
    var timeZone = location.timeZone

    //or calling the class method
    timeZone = TimeZoneLocate.timeZone(location: location)

    //if you have the country code, you can speed things up.
    timeZone = TimeZoneLocate.timeZone(location: location, countryCode: "US")

    // A MORE accurate time zone if you are connected to network. (iOS 9.0 or later)
    location.timeZone { (tz) -> (Void) in
      guard let tz = tz else { return }
      // got a more accureate timezone from the network
      print("Network TimeZone: \(tz.identifier)")

    // Same thing
    TimeZoneLocate.geocodeTimeZone(location: location) { (tz) -> (Void) in
      guard let tz = tz else { return }
      print("Network TimeZone: \(tz.identifier) (class method)")


To install it, simply add the following line to your Podfile:

pod "TimeZoneLocate"



TimeZoneLocate is available under the MIT license. See the LICENSE file for more info.