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Readme update

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Melodatron committed Feb 12, 2020
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@@ -17,6 +17,39 @@ Welcome to []( Unity Plugin. It allows game developers to e
* Players can activate / deactivate mods they are subscribed to
* Customizable mod browsing UI

## Installation
Requires **Unity 2017.3** or later. Tested on Windows, and MacOS.

There are several ways to install the Unity Plugin:

### Package Manager
The best way is to install this library as a [Git package]( using the Package Manager.
First, make sure that you to have Git installed and available in your system's PATH.
After that you need to add the following line to your project's `manifest.json`:
"com.modio.unityplugin": "",

It should look like this, notice the comma at the end of the line:
"dependencies": {
"com.modio.unityplugin": "",
"com.unity.package-manager-ui": "1.0.0",
"": "1.0.0",
"com.unity.modules.animation": "1.0.0",

If you don't want to use Git, you can download this library as an archive and install it as a [local package](

### Asset Store or .unitypackage
The other way is to import a package from the [Asset Store](
or the [Releases page](
If you have any previous versions of the plugin installed, it is highly recommended to delete them before importing a newer version.

## Getting started
If you are a game developer, first step is to add mod support to your Unity game. Once mod support is up and running, [create your games profile]( on, to get an API key and access to all [functionality offers](
Next, download the latest [UnityPackage release from Github]( or [Unity Asset Store](!/content/138866) and unpack it into your project, then head over to the [GitHub Wiki]( and follow the guides to get it running within your game.

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