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Moved Dependencies higher up page

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Melodatron committed Feb 27, 2020
1 parent 0024ad8 commit da36c1ac70cc2a5bf432bc5601f74e36f3c69b75
Showing with 5 additions and 5 deletions.
  1. +5 −5 README.md
@@ -169,6 +169,11 @@ ModManager.UploadModBinaryDirectory(modId,
(e) => OnError(e));
```
## Dependencies
The [mod.io](https://mod.io) Unity Plugin requires the functionality of two other open-source Unity plugins to run. These are included as libraries in the UnityPackage in the `Plugins` directory, or in the repository under `third_party`:
* Json.Net for improved Json serialization. ([GitHub Repo](https://github.com/SaladLab/Json.Net.Unity3D) || [Unity Asset Store Page](https://assetstore.unity.com/packages/tools/input-management/json-net-for-unity-11347))
* DotNetZip for Unity to zip and unzip transmitted files. ([GitHub Repo](https://github.com/r2d2rigo/dotnetzip-for-unity))
## Benefits
mod.io offers the same core functionality as Steamworks Workshop (1 click mod installs in-game), plus mod hosting, moderation and all of the critical pieces needed. Where we differ is our approach to modding and the flexibility a REST API offers. For example: 
@@ -182,11 +187,6 @@ mod.io offers the same core functionality as Steamworks Workshop (1 click mod in
## Large studios and Publishers
A private white label option is available to license, if you want a fully featured mod-platform that you can control and host in-house. [Contact us](mailto:developers@mod.io?subject=Whitelabel) to discuss.
## Dependencies
The [mod.io](https://mod.io) Unity Plugin requires the functionality of two other open-source Unity plugins to run. These are included as libraries in the UnityPackage in the `Plugins` directory, or in the repository under `third_party`:
* Json.Net for improved Json serialization. ([GitHub Repo](https://github.com/SaladLab/Json.Net.Unity3D) || [Unity Asset Store Page](https://assetstore.unity.com/packages/tools/input-management/json-net-for-unity-11347))
* DotNetZip for Unity to zip and unzip transmitted files. ([GitHub Repo](https://github.com/r2d2rigo/dotnetzip-for-unity))
## Contributions Welcome
Our Unity plugin is public and open source. Game developers are welcome to utilize it directly, to add support for mods in their games, or fork it for their games customized use. Want to make changes to our plugin? Submit a pull request with your recommended changes to be reviewed.

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