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This repository has been archived by the owner on Jun 9, 2019. It is now read-only.
I've used it to make numerous apps, so I'm certain it is functional on iOS. Something like this works for me: <script>function playSin(){ T("sin").play(); }</script> <button onclick="playSin();">play sin</button>
timbre.js looks broken on iOS devices.
It doesn't play any sound.
It looks broken since 199775c .
I used code below and checked with
git bisect start master 4df0821
.c858ad1 plays sin wave, but 199775c doesn't play in iOS simulator.
timeout doesn't work
timeout looks broken since 199775c .
c858ad1 displays ended, but 199775c doesn't display ended.
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