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// clientOnly.cpp
/* Copyright 2009 10gen Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "pch.h"
#include "../client/dbclient.h"
#include "../db/dbhelpers.h"
#include "../db/cmdline.h"
#include "../s/shard.h"
namespace mongo {
CmdLine cmdLine;
const char * curNs = "in client mode";
bool dbexitCalled = false;
void dbexit( ExitCode returnCode, const char *whyMsg ) {
dbexitCalled = true;
out() << "dbexit called" << endl;
if ( whyMsg )
out() << " b/c " << whyMsg << endl;
out() << "exiting" << endl;
::exit( returnCode );
}
bool inShutdown(){
return dbexitCalled;
}
void setupSignals(){
// maybe should do SIGPIPE here, not sure
}
string getDbContext() {
return "in client only mode";
}
bool haveLocalShardingInfo( const string& ns ){
return false;
}
DBClientBase * createDirectClient(){
uassert( 10256 , "no createDirectClient in clientOnly" , 0 );
return 0;
}
void Shard::getAllShards( vector<Shard>& all ){
assert(0);
}
bool Shard::isAShard( const string& ident ){
assert(0);
return false;
}
}
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