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Commits on Jan 4, 2011
  1. @Machiavell1

    Core/Units: Call Unit::InterruptNonMeleeSpells before RemoveFromWorld…

    Machiavell1 committed
    … to make GetCaster() return a valid pointer on AuraEffect unapply methods.
    Fixes a crash in VisitorHelper related to Mind Vision.
    closes #43
  2. Core/Auras: Prevent phase aura handler from incorrectly being stopped…

    Shauren committed
    … on aura removal
    Closes #32
  3. @Machiavell1
  4. @Machiavell1

    Core/Groups: Fix players being displayed as offline in group view aft…

    lukaasm committed with Machiavell1
    …er being teleported to a
    different map
    closes #48
    Signed-off-by: Machiavelli <>
  5. @click
  6. @click

    Core/Handlers: Add guid-output for pet-guid and playerguid in HandleP…

    click committed
    …etSetAction error-message.
Commits on Jan 3, 2011
  1. Core/Pit of Saron: Fixed crash in spell_exploding_orb_hasty_grow spel…

    Shauren committed
    …l script, fixed player name in Mark of Rimefang announcement
  2. Core/AuctionHouse: Restore Rate.Auction.Deposit and Rate.Auction.Cut …

    leak committed
    …functionality (Note: The client won't display any changes)
    closes #6
  3. @Machiavell1
  4. @Anubisss

    Fix a typo in Bonker Togglevolt's (25589) script.

    nucleartux committed with Anubisss
    Make failed the correct quest if the NPC die which is Get Me Outa Here! (11673).
    Signed-off-by: Anubisss <>
Commits on Jan 2, 2011
  1. @Anubisss

    Add one more check to EffectDispel.

    Anubisss committed
    Passive auras are not dispelable.
    This fixes a bug like spell Omen of Clarity (16864) can be dispelled by Purge (370) if you have a non passive aura like Mark of the Wild (1126).
    Signed-off-by: Anubisss <>
  2. Scripts/Trial of the Crusader: Reverted temporary crashfix from 51b4698

    Shauren committed
    … and fixed it properly
  3. Core/Auras: Fixed transform aura stacking logic

    Shauren committed
  4. Core/Spells: Cleaned up Shaman 4P Enhancement and Paladin 2P Retribut…

    Shauren committed
    …ion set bonus code
    SQL: Added missing sql for that revision, thx cyberbrest
    Closes #12
  5. Prevent infinite absorption (and spell damage from Incanter's Absorpt…

    leak committed
    …ion) when Chaos Bolt hits Mana shield. Patch by johnholiver.
    Fixes #7
  6. Scripts/Icecrown Citadel: Fixed boss requirement check logic, thanks …

    Shauren committed
    …JohnHoliver for pointing it out
    Signed-off-by: Shauren <>
  7. Fix T10 Bonus for:

    John Holiver committed with leak
    - Paladin 2P Retribution
    - Shaman 4P Enhancement
  8. Restore sql patch numbering

    leak committed
Commits on Jan 1, 2011
  1. Scripts: Implemented virtual function DoCastSpellOnPlayers (self-expl…

    Shauren committed
    …anatory) and CheckRequiredBosses checking states of other bosses before allowing combat with selected one
    Scripts/Icecrown Citadel: Added checks to prevent skipping bosses
  2. @Machiavell1

    Core/Vehicles: Fix a typo in AddPassenger.

    Machiavell1 committed
    Thanks to cyberbrest
  3. Scripts/Pit of Saron: Rewrite Pit of Saron instance

    Dark0r committed with Shauren
    Signed-off-by: Shauren <>
  4. @Machiavell1

    Update copyright note for 2011.

    Machiavell1 committed
    Happy new year.
  5. Buildsystem: Minor correction on the BUILD_DIRECTIVE definition on OS…

    click committed
    …X - now with extra testing behind it.
  6. @click

    Core: Fix non-PCH building

    click committed
Commits on Dec 31, 2010
  1. Core/Items: Implemented spell penetration stat on items and use it fr…

    Shauren committed
    …om enchantments, original patch by zergtmn
  2. @Machiavell1

    Missing changes from 72a115f

    Machiavell1 committed
  3. @QAston


    QAston committed
     Fix a crash with spell 33499 - BIG thanks to Shauren for finding the reason of this crash
     Corrections in managing stacked auras which change unit model.
  4. @Machiavell1

    Core/Vehicles: Store guids in vehicleseat structures instead of point…

    Machiavell1 committed
    …ers. Fixes a crash with vendor-carrying Mammoth mounts.
  5. @QAston
  6. @QAston

    Core/Auras: Recheck aura presence on target after calling linked even…

    QAston committed
    …ts in charm and vehicle aura effect handlers.
  7. @QAston

    Core/Auras: Recheck aura presence on target after calling linked even…

    QAston committed
    …ts in aura effect handlers. Prevents undefined behavious when aura effect remove handler is called before apply handler is finished.
  8. @QAston
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