Correct handling of WeakReference so they are correctly removed from the list
…the list. Fixes #1991
Remove MonoLive/MonoLiveClient and entries in protobuild.
Add missing CheckGLError
Implement web platform (JSIL) stubs and update Protobuild
Fix vsync on WindowsGL
Affects issue #1184
Fix iOS Build
Fix bug where GraphicsDevice.Clear() always cleared stencil and depth buffers.
Add PlayStation4 to content pipeline target platforms.
Add support for loading indexed image files into a texture through Texture2D.FromStream
Fixed develop build artifact link.
Fixed links to new build server.
BeginShowKeyboardInput fixed for iOS
More MGFX Tool Refactors
Moved HLSL compile step to CompileHLSL. Cleaned up a bunch of redundant namespace qualifications. Added placeholder for CompilePSSL.