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Android
Audio
Content
Desktop
GamerServices
Graphics
Input
Linux GraphicsDeviceManager merged into one single file.
MacOS
Media
Net
PSSuite
Properties
Storage
Windows
Windows8
iOS
BatteryChargeStatus.cs Root folder files : I hate SVN
BoundingBox.cs Fixed missing usings for [DataContract].
BoundingFrustum.cs Fixed crash bug for GraphicsDevice.SetVertexBuffer(null) in Windows 8.
BoundingSphere.cs The class definitions werereversed in that BoundingFrustrom class was…
Color.cs
ContainmentType.cs Root folder files : I hate SVN
Curve.cs Added [DataContract] for WinRT instead of [Serializable].
CurveContinuity.cs Root folder files : I hate SVN
CurveKey.cs Root folder files : I hate SVN
CurveKeyCollection.cs Root folder files : I hate SVN
CurveLoopType.cs Root folder files : I hate SVN
CurveTangent.cs Root folder files : I hate SVN
DisplayOrientation.cs Much improved screen rotation support for Android. Works like Xna now.
DrawableGameComponent.cs
FrameworkDispatcher.cs Stub FrameworkDispatcher
Game.cs
GameComponent.cs
GameComponentCollection.cs Root folder files : I hate SVN
GameComponentCollectionEventArgs.cs removed some invisible control-characters in some files that caused t…
GamePlatform.cs
GameServiceContainer.cs Better error handling in GameServiceContainer.
GameTime.cs GameTime is now XNA4 correct.
GameTimer.cs
GameTimerEventArgs.cs GameTimer now supports variable rate updates by setting UpdateInverva…
GameWindow.cs Removed some redundant variables in GameWindow.cs
GraphicsDeviceInformation.cs Added keyboard support for the WindowsGameWindow
GraphicsDeviceManager.cs
IDrawable.cs Change IUpdateable and IDrawable interfaces
IGameComponent.cs Root folder files : I hate SVN
IGraphicsDeviceManager.cs Root folder files : I hate SVN
IUpdateable.cs Change IUpdateable and IDrawable interfaces
LaunchParameters.cs Adds a testing harness and XNA conformance tests.
MathHelper.cs Force linear filter and clamp wrap on npot textures in ES2.0 on Android
Matrix.cs
MonoGame.Framework.Android.csproj
MonoGame.Framework.Linux.csproj
MonoGame.Framework.Linux.dll.config
MonoGame.Framework.MacOS.csproj
MonoGame.Framework.MacOS.dll.config
MonoGame.Framework.PSMobile.csproj
MonoGame.Framework.Windows.csproj
MonoGame.Framework.Windows8.csproj
MonoGame.Framework.iOS.csproj
PerformanceCounter.cs Merge remote-tracking branch 'upstream/develop3d' into develop33
Plane.cs Root folder files : I hate SVN
PlaneIntersectionType.cs Root folder files : I hate SVN
PlayerIndex.cs Root folder files : I hate SVN
Point.cs Root folder files : I hate SVN
PowerLineStatus.cs Root folder files : I hate SVN
PreparingDeviceSettingsEventArgs.cs Root folder files : I hate SVN
PrimaryThreadLoader.cs Switched to use Present instead of SwapBuffers. Added call to generat…
Quaternion.cs
Ray.cs
Rectangle.cs Merge remote-tracking branch 'origin/develop' into develop3d
ReusableItemList.cs removed some invisible control-characters in some files that caused t…
SharedGraphicsDeviceManager.cs
Threading.cs
TitleContainer.cs
Vector2.cs
Vector3.cs Fixed missing usings for [DataContract].
Vector4.cs Reverting some test changes for pull request.
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