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using System;
using System.Text;
using System.Collections;
namespace Mono.Debugger
{
[Serializable]
public class SourceBuffer
{
string name;
string[] contents;
public SourceBuffer (string name, string[] contents)
{
this.name = name;
this.contents = contents;
}
public SourceBuffer (string name, ICollection contents)
{
this.name = name;
this.contents = new string [contents.Count];
contents.CopyTo (this.contents, 0);
}
public string Name {
get { return name; }
}
public string[] Contents {
get { return contents; }
}
}
}