Permalink
Browse files

2009-05-02 Jonathan Chambers <joncham@gmail.com>

	* README.win32: Update.


svn path=/trunk/debugger/; revision=133419
  • Loading branch information...
1 parent d2eac23 commit 67feb861b18ca7a8b8dfe3d1951f6b8342729b5b @joncham joncham committed May 3, 2009
Showing with 11 additions and 5 deletions.
  1. +4 −0 ChangeLog
  2. +7 −5 README.win32
View
@@ -1,5 +1,9 @@
2009-05-02 Jonathan Chambers <joncham@gmail.com>
+ * README.win32: Update.
+
+2009-05-02 Jonathan Chambers <joncham@gmail.com>
+
* backend/server/x86-windows.c
(server_win32_spawn): Add CREATE_UNICODE_ENVIRONMENT flag.
(server_win32_get_frame): Add.
View
@@ -18,14 +18,16 @@ Build Solution. Set PATH environment variable in debugger options
to include bin dir under mono install. This allows monodebuggerserver.dll
to reference mono and glib libraries.
+Run mdb.exe project with -mono command line option to specific mono location.
+This is probably the one in MONO_PREFIX.
+
TODO
------------
-- Support building on 64-bit Windows. Right now we produce Any CPU target
- that runs as 64-bit process on 64-bit Windows. However, we are producing
- a 32-bit monodebuggerserver.dll at this point. Should we try always build
- 32-bit for now, or support both targets? This would require 64-bit mono
- and it's dependencies (glib). Those are not easy to produce at this point.
+- Right now the Any CPU target always produce a 32-bit executable since we
+ are producing a 32-bit monodebuggerserver.dll at this point. For 64-bit
+ support we would require 64-bit mono and it's dependencies (glib).
+ Those are not easy to produce at this point.
- Rework uncommitted changes that actual allow debugger to launch target
process. Some of these changes are located in the uncommitted parts of:

0 comments on commit 67feb86

Please sign in to comment.