Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with
or
.
Download ZIP
Browse files

2007-11-28 Martin Baulig <martin@ximian.com>

	Renamed `Mono.Debugger.Backends' => `Mono.Debugger.Backend'.


svn path=/trunk/debugger/; revision=90379
  • Loading branch information...
commit b665774dfd9ec6cbad3454c297deed1862fb6862 1 parent 154325d
Martin Baulig authored
Showing with 96 additions and 92 deletions.
  1. +4 −0 ChangeLog
  2. +1 −1  backend/BreakpointHandle.cs
  3. +1 −1  backend/BreakpointManager.cs
  4. +2 −2 backend/DebuggerServant.cs
  5. +1 −1  backend/EventQueue.cs
  6. +1 −1  backend/Inferior.cs
  7. +1 −1  backend/MonoThreadManager.cs
  8. +2 −2 backend/ProcessServant.cs
  9. +1 −1  backend/ProcessStart.cs
  10. +1 −1  backend/SingleSteppingEngine.cs
  11. +1 −1  backend/StepFrame.cs
  12. +2 −2 backend/SymbolTableManager.cs
  13. +1 −1  backend/TargetAccess.cs
  14. +1 −1  backend/TargetMemoryAccess.cs
  15. +2 −2 backend/TargetReader.cs
  16. +1 −1  backend/ThreadDB.cs
  17. +1 −1  backend/ThreadManager.cs
  18. +2 −2 backend/ThreadServant.cs
  19. +2 −2 backend/arch/Architecture.cs
  20. +1 −1  backend/arch/Architecture_I386.cs
  21. +1 −1  backend/arch/Architecture_X86_64.cs
  22. +1 −1  backend/arch/Bfd.cs
  23. +1 −1  backend/arch/BfdContainer.cs
  24. +2 −2 backend/arch/BfdDisassembler.cs
  25. +1 −1  backend/arch/CoreFile.cs
  26. +1 −1  backend/arch/DwarfFrameReader.cs
  27. +1 −1  backend/arch/DwarfReader.cs
  28. +1 −1  backend/arch/Instruction.cs
  29. +1 −1  backend/arch/Instruction_I386.cs
  30. +1 −1  backend/arch/Instruction_X86_64.cs
  31. +1 −1  backend/arch/Opcodes.cs
  32. +1 −1  backend/arch/Opcodes_I386.cs
  33. +1 −1  backend/arch/Opcodes_X86_64.cs
  34. +1 −1  backend/arch/X86_Instruction.cs
  35. +1 −1  backend/arch/X86_Opcodes.cs
  36. +1 −1  classes/AddressBreakpoint.cs
  37. +1 −1  classes/Backtrace.cs
  38. +1 −1  classes/Breakpoint.cs
  39. +1 −1  classes/Debugger.cs
  40. +1 −1  classes/DebuggerOptions.cs
  41. +1 −1  classes/DebuggerSession.cs
  42. +1 −1  classes/Event.cs
  43. +1 −1  classes/ExceptionCatchPoint.cs
  44. +1 −1  classes/ExpressionBreakpoint.cs
  45. +1 −1  classes/MainMethodBreakpoint.cs
  46. +1 −1  classes/Method.cs
  47. +1 −1  classes/Module.cs
  48. +1 −1  classes/ObjectCache.cs
  49. +1 −1  classes/Process.cs
  50. +1 −1  classes/Semaphore.cs
  51. +1 −1  classes/SourceBreakpoint.cs
  52. +1 −1  classes/SourceInfo.cs
  53. +1 −1  classes/SourceLocation.cs
  54. +1 −1  classes/StackFrame.cs
  55. +1 −1  classes/Thread.cs
  56. +1 −1  classes/ThreadGroup.cs
  57. +1 −1  frontend/Main.cs
  58. +1 −1  languages/AbsoluteTargetLocation.cs
  59. +1 −1  languages/BitfieldTargetLocation.cs
  60. +1 −1  languages/ClientSuppliedTargetLocation.cs
  61. +1 −1  languages/DereferencedTargetLocation.cs
  62. +1 −1  languages/Language.cs
  63. +1 −1  languages/RelativeTargetLocation.cs
  64. +1 −1  languages/TargetFunctionType.cs
  65. +1 −1  languages/TargetFundamentalObject.cs
  66. +1 −1  languages/TargetLocation.cs
  67. +1 −1  languages/TargetObject.cs
  68. +1 −1  languages/TargetType.cs
  69. +1 −1  languages/mono/MonoClassInfo.cs
  70. +1 −1  languages/mono/MonoClassObject.cs
  71. +1 −1  languages/mono/MonoClassType.cs
  72. +1 −1  languages/mono/MonoDebuggerSupport.cs
  73. +1 −1  languages/mono/MonoFunctionType.cs
  74. +1 −1  languages/mono/MonoFundamentalType.cs
  75. +1 −1  languages/mono/MonoLanguageBackend.cs
  76. +1 −1  languages/mono/MonoObjectType.cs
  77. +1 −1  languages/mono/MonoRuntime.cs
  78. +1 −1  languages/mono/MonoStringObject.cs
  79. +1 −1  languages/mono/MonoStringType.cs
  80. +1 −1  languages/mono/MonoSymbolFile.cs
  81. +1 −1  languages/mono/MonoVariable.cs
  82. +1 −1  languages/mono/MonoVariableLocation.cs
  83. +1 −1  languages/mono/MonoVoidType.cs
  84. +1 −1  languages/native/NativeFunctionType.cs
  85. +1 −1  languages/native/NativeLanguage.cs
  86. +1 −1  languages/native/NativeStringObject.cs
View
4 ChangeLog
@@ -1,5 +1,9 @@
2007-11-28 Martin Baulig <martin@ximian.com>
+ Renamed `Mono.Debugger.Backends' => `Mono.Debugger.Backend'.
+
+2007-11-28 Martin Baulig <martin@ximian.com>
+
* backend/arch/X86_Instruction.cs
(X86_Instruction.GetMonoTrampoline): New protected abstract method.
(X86_Instruction.CheckTrampoline): Implement this here.
View
2  backend/BreakpointHandle.cs
@@ -1,7 +1,7 @@
using System;
using Mono.Debugger.Languages;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal abstract class BreakpointHandle : DebuggerMarshalByRefObject
{
View
2  backend/BreakpointManager.cs
@@ -3,7 +3,7 @@
using System.Collections;
using System.Runtime.InteropServices;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class BreakpointManager : IDisposable
{
View
4 backend/DebuggerServant.cs
@@ -10,11 +10,11 @@
using System.Runtime.InteropServices;
using System.Runtime.Remoting;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class DebuggerServant : DebuggerMarshalByRefObject, IDisposable
{
View
2  backend/EventQueue.cs
@@ -2,7 +2,7 @@
using System.Threading;
using System.Runtime.InteropServices;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal abstract class DebuggerWaitHandle
{
View
2  backend/Inferior.cs
@@ -12,7 +12,7 @@
using Mono.Debugger.Languages;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal delegate void ChildOutputHandler (string output);
View
2  backend/MonoThreadManager.cs
@@ -15,7 +15,7 @@
using Mono.Debugger.Languages.Mono;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
// <summary>
View
4 backend/ProcessServant.cs
@@ -5,12 +5,12 @@
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Architectures;
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class ProcessServant : DebuggerMarshalByRefObject
{
View
2  backend/ProcessStart.cs
@@ -4,7 +4,7 @@
using System.Collections;
using System.Collections.Specialized;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal sealed class ProcessStart : DebuggerMarshalByRefObject
{
View
2  backend/SingleSteppingEngine.cs
@@ -16,7 +16,7 @@
using Mono.Debugger.Languages.Mono;
using Mono.Debugger.Architectures;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
// <summary>
// The single stepping engine is responsible for doing all the stepping
View
2  backend/StepFrame.cs
@@ -5,7 +5,7 @@
using Mono.Debugger;
using Mono.Debugger.Languages;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal enum StepMode
{
View
4 backend/SymbolTableManager.cs
@@ -3,9 +3,9 @@
using ST = System.Threading;
using System.Runtime.InteropServices;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
// <summary>
// This class maintains the debugger's symbol tables.
View
2  backend/TargetAccess.cs
@@ -2,7 +2,7 @@
namespace Mono.Debugger
{
- using Mono.Debugger.Backends;
+ using Mono.Debugger.Backend;
public abstract class TargetAccess : TargetMemoryAccess
{
View
2  backend/TargetMemoryAccess.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
4 backend/TargetReader.cs
@@ -2,9 +2,9 @@
using System.IO;
using System.Text;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
[Serializable]
internal class TargetReader
View
2  backend/ThreadDB.cs
@@ -1,7 +1,7 @@
using System;
using System.Runtime.InteropServices;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class ThreadDB : DebuggerMarshalByRefObject
{
View
2  backend/ThreadManager.cs
@@ -13,7 +13,7 @@
using Mono.Debugger.Languages;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class ThreadManager : DebuggerMarshalByRefObject
{
View
4 backend/ThreadServant.cs
@@ -10,10 +10,10 @@
using System.Runtime.InteropServices;
using System.Runtime.Remoting.Messaging;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Languages;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal abstract class ThreadServant : DebuggerMarshalByRefObject
{
View
4 backend/arch/Architecture.cs
@@ -1,8 +1,8 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Architectures;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
// <summary>
// Architecture-dependent interface.
View
2  backend/arch/Architecture_I386.cs
@@ -1,6 +1,6 @@
using System;
using System.Collections;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/Architecture_X86_64.cs
@@ -1,6 +1,6 @@
using System;
using System.Collections;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/Bfd.cs
@@ -8,7 +8,7 @@
using Mono.Debugger.Languages;
using Mono.Debugger.Architectures;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal delegate void BfdDisposedHandler (Bfd bfd);
View
2  backend/arch/BfdContainer.cs
@@ -7,7 +7,7 @@
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Native;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class BfdContainer : DebuggerMarshalByRefObject, IDisposable
{
View
4 backend/arch/BfdDisassembler.cs
@@ -5,10 +5,10 @@
using System.Runtime.InteropServices;
using Mono.Debugger;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Architectures;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class BfdDisassembler : Disassembler, IDisposable
{
View
2  backend/arch/CoreFile.cs
@@ -5,7 +5,7 @@
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class CoreFile : ProcessServant
{
View
2  backend/arch/DwarfFrameReader.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class DwarfFrameReader
{
View
2  backend/arch/DwarfReader.cs
@@ -9,7 +9,7 @@
using Mono.Debugger.Languages.Native;
using Mono.Debugger.Languages.Mono;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
internal class DwarfException : Exception
{
View
2  backend/arch/Instruction.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/Instruction_I386.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/Instruction_X86_64.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/Opcodes.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/Opcodes_I386.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/Opcodes_X86_64.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/X86_Instruction.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  backend/arch/X86_Opcodes.cs
@@ -1,7 +1,7 @@
using System;
using System.Runtime.InteropServices;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Architectures
{
View
2  classes/AddressBreakpoint.cs
@@ -1,6 +1,6 @@
using System;
using System.Xml;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/Backtrace.cs
@@ -4,7 +4,7 @@
using System.Collections;
using System.Runtime.InteropServices;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/Breakpoint.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using System.Runtime.Serialization;
using System.Xml;
View
2  classes/Debugger.cs
@@ -10,7 +10,7 @@
using System.Runtime.InteropServices;
using System.Runtime.Remoting;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
View
2  classes/DebuggerOptions.cs
@@ -10,7 +10,7 @@
using System.Xml.XPath;
using Mono.Debugger.Languages;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/DebuggerSession.cs
@@ -10,7 +10,7 @@
using System.Xml.XPath;
using Mono.Debugger.Languages;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/Event.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using System.Runtime.Serialization;
using System.Xml;
View
2  classes/ExceptionCatchPoint.cs
@@ -1,6 +1,6 @@
using System;
using System.Xml;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using System.Runtime.Serialization;
using Mono.Debugger.Languages;
View
2  classes/ExpressionBreakpoint.cs
@@ -1,6 +1,6 @@
using System;
using System.Xml;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/MainMethodBreakpoint.cs
@@ -1,6 +1,6 @@
using System;
using System.Xml;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
View
2  classes/Method.cs
@@ -3,7 +3,7 @@
using System.Collections;
using Mono.Debugger.Languages;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/Module.cs
@@ -8,7 +8,7 @@
using System.Xml.XPath;
using Mono.Debugger.Languages;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/ObjectCache.cs
@@ -3,7 +3,7 @@
using System.Collections;
using System.Runtime.InteropServices;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/Process.cs
@@ -5,7 +5,7 @@
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
View
2  classes/Semaphore.cs
@@ -1,7 +1,7 @@
using System;
using System.Runtime.InteropServices;
-namespace Mono.Debugger.Backends
+namespace Mono.Debugger.Backend
{
public static class Semaphore
{
View
2  classes/SourceBreakpoint.cs
@@ -1,6 +1,6 @@
using System;
using System.Xml;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/SourceInfo.cs
@@ -4,7 +4,7 @@
using System.Collections;
using System.Runtime.InteropServices;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/SourceLocation.cs
@@ -4,7 +4,7 @@
using System.Runtime.Serialization;
using Mono.Debugger.Languages;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/StackFrame.cs
@@ -4,7 +4,7 @@
using System.Runtime.InteropServices;
using Mono.Debugger.Languages;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  classes/Thread.cs
@@ -10,7 +10,7 @@
using System.Runtime.InteropServices;
using System.Runtime.Remoting.Messaging;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Debugger.Languages;
namespace Mono.Debugger
View
2  classes/ThreadGroup.cs
@@ -3,7 +3,7 @@
using System.Runtime.Serialization;
using System.Runtime.InteropServices;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger
{
View
2  frontend/Main.cs
@@ -5,7 +5,7 @@
using System.Runtime.InteropServices;
using Mono.Debugger;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Frontend
{
View
2  languages/AbsoluteTargetLocation.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/BitfieldTargetLocation.cs
@@ -1,6 +1,6 @@
using System;
using System.Text;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/ClientSuppliedTargetLocation.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/DereferencedTargetLocation.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/Language.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/RelativeTargetLocation.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/TargetFunctionType.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/TargetFundamentalObject.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/TargetLocation.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/TargetObject.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/TargetType.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages
{
View
2  languages/mono/MonoClassInfo.cs
@@ -1,6 +1,6 @@
using System;
using System.Collections;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoClassObject.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoClassType.cs
@@ -4,7 +4,7 @@
using C = Mono.CompilerServices.SymbolWriter;
using Cecil = Mono.Cecil;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoDebuggerSupport.cs
@@ -1,6 +1,6 @@
using System;
using Mono.Debugger;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Mono.Cecil;
using Mono.Cecil.Metadata;
using C = Mono.CompilerServices.SymbolWriter;
View
2  languages/mono/MonoFunctionType.cs
@@ -5,7 +5,7 @@
using Cecil = Mono.Cecil;
using Mono.Debugger;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoFundamentalType.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoLanguageBackend.cs
@@ -6,7 +6,7 @@
using System.Threading;
using C = Mono.CompilerServices.SymbolWriter;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoObjectType.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Cecil = Mono.Cecil;
namespace Mono.Debugger.Languages.Mono
View
2  languages/mono/MonoRuntime.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoStringObject.cs
@@ -1,6 +1,6 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoStringType.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Cecil = Mono.Cecil;
namespace Mono.Debugger.Languages.Mono
View
2  languages/mono/MonoSymbolFile.cs
@@ -4,7 +4,7 @@
using System.Text;
using C = Mono.CompilerServices.SymbolWriter;
using Mono.Debugger;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoVariable.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoVariableLocation.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Mono
{
View
2  languages/mono/MonoVoidType.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
using Cecil = Mono.Cecil;
namespace Mono.Debugger.Languages.Mono
View
2  languages/native/NativeFunctionType.cs
@@ -1,5 +1,5 @@
using System;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Native
{
View
2  languages/native/NativeLanguage.cs
@@ -1,7 +1,7 @@
using System;
using System.Runtime.InteropServices;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Native
{
View
2  languages/native/NativeStringObject.cs
@@ -1,7 +1,7 @@
using System;
using System.Text;
-using Mono.Debugger.Backends;
+using Mono.Debugger.Backend;
namespace Mono.Debugger.Languages.Native
{
Please sign in to comment.
Something went wrong with that request. Please try again.