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GLSL
AppDelegate.cs
GLSLShader.csproj
GLSLShader.sln
Info.plist
Main.cs
MainMenu.xib
MainMenu.xib.designer.cs
MainWindow.cs
MainWindow.xib
MainWindow.xib.designer.cs
MainWindowController.cs
MyOpenGLView.cs
README.md
Scene.cs

README.md

GLSLShader

DESCRIPTION:

Simple GLSL shader harness program. Does nothing more than draw a line on the screen. The color is controlled by the shader.vert GSL source.

Concepts shown:

Create a shader program. Load GLSL source from a file. Compile the source to attach to a Shader program. Use Program Parameters. Shader Program linkage. Obtaining log info for the different program objects.

SAMPLE REQUIREMENTS

The supplied solution requires MonoMac bindings from the Mono Project.

CHANGES FROM PREVIOUS VERSIONS:

n/a

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