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341 acceptance-tests-ifolder/ifolder/gus/COPYING
@@ -0,0 +1,341 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it. (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.) You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+
+ To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have. You must make sure that they, too, receive or can get the
+source code. And you must show them these terms so they know their
+rights.
+
+ We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+ Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software. If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
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+
+ Finally, any free program is threatened constantly by software
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+program proprietary. To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ GNU GENERAL PUBLIC LICENSE
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+ 0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License. The "Program", below,
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+the term "modification".) Each licensee is addressed as "you".
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+Activities other than copying, distribution and modification are not
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+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+ 1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
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+ 2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+ a) You must cause the modified files to carry prominent notices
+ stating that you changed the files and the date of any change.
+
+ b) You must cause any work that you distribute or publish, that in
+ whole or in part contains or is derived from the Program or any
+ part thereof, to be licensed as a whole at no charge to all third
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+
+ c) If the modified program normally reads commands interactively
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+ announcement including an appropriate copyright notice and a
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+These requirements apply to the modified work as a whole. If
+identifiable sections of that work are not derived from the Program,
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+themselves, then this License, and its terms, do not apply to those
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+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote it.
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+Thus, it is not the intent of this section to claim rights or contest
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+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+ 3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
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+ source code, which must be distributed under the terms of Sections
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+However, parties who have received copies, or rights, from you under
+this License will not have their licenses terminated so long as such
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+
+ 5. You are not required to accept this License, since you have not
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+all its terms and conditions for copying, distributing or modifying
+the Program or works based on it.
+
+ 6. Each time you redistribute the Program (or any work based on the
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+these terms and conditions. You may not impose any further
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+
+ 7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
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+license would not permit royalty-free redistribution of the Program by
+all those who receive copies directly or indirectly through you, then
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+refrain entirely from distribution of the Program.
+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
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+
+It is not the purpose of this section to induce you to infringe any
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+to distribute software through any other system and a licensee cannot
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+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 8. If the distribution and/or use of the Program is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Program under this License
+may add an explicit geographical distribution limitation excluding
+those countries, so that distribution is permitted only in or among
+countries not thus excluded. In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+ 9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number. If the Program
+specifies a version number of this License which applies to it and "any
+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation. If the Program does not specify a version number of
+this License, you may choose any version ever published by the Free Software
+Foundation.
+
+ 10. If you wish to incorporate parts of the Program into other free
+programs whose distribution conditions are different, write to the author
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+make exceptions for this. Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+
+ NO WARRANTY
+
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
+OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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+TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
+REPAIR OR CORRECTION.
+
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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+INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+ Gnomovision version 69, Copyright (C) year name of author
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
+
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29 acceptance-tests-ifolder/ifolder/gus/Gus.sln
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+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GusWeb", "http://localhost/Gus/GusWeb.csproj", "{969FFF0D-D355-403C-A8D8-B57291B0E979}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GusTests", "test\GusTests.csproj", "{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ Debug = Debug
+ Release = Release
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {969FFF0D-D355-403C-A8D8-B57291B0E979}.Debug.ActiveCfg = Debug|.NET
+ {969FFF0D-D355-403C-A8D8-B57291B0E979}.Debug.Build.0 = Debug|.NET
+ {969FFF0D-D355-403C-A8D8-B57291B0E979}.Release.ActiveCfg = Release|.NET
+ {969FFF0D-D355-403C-A8D8-B57291B0E979}.Release.Build.0 = Release|.NET
+ {06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Debug.ActiveCfg = Debug|.NET
+ {06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Debug.Build.0 = Debug|.NET
+ {06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Release.ActiveCfg = Release|.NET
+ {06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Release.Build.0 = Release|.NET
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
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+SUBDIRS=web test
+
+.PHONY: test
+test: all
+ $(MAKE) -C test $@
+
+.PHONY: xsp
+xsp: all
+ $(MAKE) -C web $@
+
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+aclocal
+automake -a
+autoconf
+
+./configure $*
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+AC_PREREQ(2.57)
+AC_INIT(test/ServiceTests.cs)
+AC_CANONICAL_SYSTEM
+AM_INIT_AUTOMAKE(gus, 1.0.0.1)
+AM_MAINTAINER_MODE
+
+#
+# directories
+#
+TEST_DIR='$(top_srcdir)/test'
+WEB_DIR='$(top_srcdir)/src'
+EXTERNAL_DIR='$(top_srcdir)/external'
+
+AC_SUBST(TEST_DIR)
+AC_SUBST(WEB_DIR)
+AC_SUBST(EXTERNAL_DIR)
+
+#
+# miscellanous
+#
+EMPTY=
+SPACE='$(EMPTY) $(EMPTY)'
+
+AC_SUBST(EMPTY)
+AC_SUBST(SPACE)
+
+#
+# host
+#
+case $host in
+ *-*-linux*)
+ OS_NAME='linux'
+ ;;
+ *-*-mingw*|*-*-cygwin*)
+ OS_NAME='windows'
+ ;;
+ *)
+ AC_MSG_ERROR([unsupported host: $host])
+ ;;
+esac
+
+AM_CONDITIONAL(LINUX, test "$OS_NAME" = "linux")
+AM_CONDITIONAL(WINDOWS, test "$OS_NAME" = "windows")
+
+#
+# compiler
+#
+AC_PATH_PROG(MCS, mcs, no)
+AC_PATH_PROG(CSC, csc, no)
+
+if test "$CSC" = "no" -a "$MCS" = "no"; then
+ AC_MSG_ERROR(["no c-sharp compiler found"])
+fi
+
+AM_CONDITIONAL(MONO, test ! "$MCS" = "no")
+AM_CONDITIONAL(DOTNET, test ! "$CSC" = "no")
+
+if test "$CSC" = "no" ; then
+ # Mono
+ CSC=$MCS
+ MONO="mono"
+ NUNIT_DIR="$EXTERNAL_DIR/nunit/mono"
+ NUNIT="$MONO $NUNIT_DIR/nunit-console.exe"
+ NUNIT_REF="-r:nunit.framework.dll -lib:$NUNIT_DIR"
+ NUNIT_FLAGS='/nologo /labels'
+ XSP_DIR=""
+else
+ # DotNet
+ MONO=""
+ NUNIT_DIR="$EXTERNAL_DIR/nunit/dotnet"
+ NUNIT="$NUNIT_DIR/nunit-console.exe"
+ NUNIT_REF="/r:nunit.framework.dll /lib:$NUNIT_DIR"
+ NUNIT_FLAGS='/nologo /labels'
+ XSP_DIR="$EXTERNAL_DIR/xsp/dotnet"
+fi
+
+AC_SUBST(MONO)
+AC_SUBST(NUNIT_DIR)
+AC_SUBST(NUNIT)
+AC_SUBST(NUNIT_REF)
+AC_SUBST(NUNIT_FLAGS)
+AC_SUBST(XSP_DIR)
+
+CSCFLAGS="/d:DOTNET /warn:4 /d:TRACE /nologo"
+
+#
+# debug
+#
+AC_ARG_ENABLE(debug, [
+ --without-debug configure the makefiles to build without debug],
+ [case "${enableval}" in
+ yes) enable_debug=false ;;
+ no) enable_debug=true ;;
+ *) AC_MSG_ERROR(bad value ${enableval} for --without-debug) ;;
+ esac],[enable_debug=true])
+
+AM_CONDITIONAL(DEBUG, test ! "$enable_debug" = "false")
+
+if test ! "$enable_debug" = "false"
+then
+ CSCFLAGS="$CSCFLAGS /debug+ /d:DEBUG"
+else
+ CSCFLAGS="$CSCFLAGS /optimize+"
+fi
+
+AC_SUBST(CSC)
+AC_SUBST(CSCFLAGS)
+
+#
+# output
+#
+AC_OUTPUT([
+ Makefile
+ web/Makefile
+ test/Makefile
+])
+
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+<configuration>
+
+ <!--
+ The following <runtime> section allows running the mock-assembyly tests
+ under .NET 1.0 by redirecting assemblies. The appliesTo attribute
+ causes the section to be ignored except under .NET 1.0.
+
+ This section is
+ -->
+ <runtime>
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+ <dependentAssembly>
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+
+ </assemblyBinding>
+
+ </runtime>
+
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+<?xml version="1.0" encoding="Windows-1252"?>
+<configuration>
+ <!--
+ Application settings for NUnit-console.exe. Do NOT put settings
+ for use by your tests here.
+ -->
+ <appSettings>
+
+ <!-- Specify the location to be used by .NET for the cache -->
+ <add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
+
+ </appSettings>
+
+ <!--
+ These statements specify the runtime versions supported
+ in the order that they will be used if more than one
+ is present. You can change the order of these if you like
+ or remove any that do not apply.
+
+ Since .NET 1.0 does not recognize the <supportedRuntime> elements,
+ a <requiredRuntime> element is used in case it is the only version
+ of the framework that is installed.
+ -->
+ <startup>
+
+ <supportedRuntime version="v1.1.4322" />
+ <supportedRuntime version="v2.0.40607" />
+ <supportedRuntime version="v1.0.3705" />
+
+ <requiredRuntime version="v1.0.3705" />
+
+ </startup>
+
+ <!--
+ The following <runtime> section allows running nunit under
+ .NET 1.0 by redirecting assemblies. The appliesTo attribute
+ causes the section to be ignored except under .NET 1.0version 1
+ on a machine with only the .NET version 1.0 runtime installed.
+ If application and its tests were built for .NET 1.1 you will
+ also need to redirect system assemblies in the test config file.
+ -->
+
+ <runtime>
+
+ <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
+ appliesTo="v1.0.3705">
+
+ <dependentAssembly>
+ <assemblyIdentity name="System"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
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+ <dependentAssembly>
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+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
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+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
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+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Windows.Forms"
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+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
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+
+ <dependentAssembly>
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+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ </assemblyBinding>
+
+ </runtime>
+
+</configuration>
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@@ -0,0 +1,105 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<configuration>
+
+ <!--
+ Application settings for NUnit-gui.exe. Do NOT put settings
+ for use by your tests here.
+ -->
+ <appSettings>
+
+ <!--
+ Specify the location to be used by .NET for the cache
+ -->
+ <add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
+
+ <!--
+ Uncomment to specify the url to be used for help. If not used, the
+ default value is something like
+ file://localhost/C:/Program Files/NUnit 2.2/doc/index.html
+ This setting is provided in case your default browser doesn't
+ support this format.
+ -->
+ <!-- <add key="helpUrl" value="http://www.nunit.org" /> -->
+
+ </appSettings>
+
+
+ <!--
+ These statements specify the runtime versions supported
+ in the order that they will be used if more than one
+ is present. You can change the order of these if you like
+ or remove any that do not apply.
+
+ Since .NET 1.0 does not recognize the <supportedRuntime> elements,
+ a <requiredRuntime> element is used in case it is the only version
+ of the framework that is installed.
+ -->
+ <startup>
+ <supportedRuntime version="v1.1.4322" />
+ <supportedRuntime version="v2.0.40607" />
+ <supportedRuntime version="v1.0.3705" />
+
+ <requiredRuntime version="v1.0.3705" />
+
+ </startup>
+
+ <!--
+ The following <runtime> section allows running nunit under
+ .NET 1.0 by redirecting assemblies. The appliesTo attribute
+ causes the section to be ignored except under .NET 1.0
+ on a machine with only the .NET version 1.0 runtime installed.
+ If application and its tests were built for .NET 1.1 you will
+ also need to redirect system assemblies in the test config file
+ just as we do for nunit.tests.dll.
+ -->
+
+ <runtime>
+
+ <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
+ appliesTo="v1.0.3705">
+
+ <dependentAssembly>
+ <assemblyIdentity name="System"
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+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Data"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Drawing"
+ publicKeyToken="b03f5f7f11d50a3a"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Windows.Forms"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Xml"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ </assemblyBinding>
+
+ </runtime>
+
+</configuration>
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@@ -0,0 +1,1104 @@
+<?xml version="1.0"?>
+<doc>
+ <assembly>
+ <name>nunit.framework</name>
+ </assembly>
+ <members>
+ <member name="T:NUnit.Framework.Assert">
+ <summary>
+ A set of Assert methods
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assert.#ctor">
+ <summary>
+ A private constructor disallows any instances of this object.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsTrue(System.Boolean,System.String,System.Object[])">
+ <summary>
+ Asserts that a condition is true. If the condition is false the method throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="condition">The evaluated condition</param>
+ <param name="message">The message to display if the condition is false</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsTrue(System.Boolean,System.String)">
+ <summary>
+ Asserts that a condition is true. If the condition is false the method throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="condition">The evaluated condition</param>
+ <param name="message">The message to display if the condition is false</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsTrue(System.Boolean)">
+ <summary>
+ Asserts that a condition is true. If the condition is false the method throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="condition">The evaluated condition</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsFalse(System.Boolean,System.String,System.Object[])">
+ <summary>
+ Asserts that a condition is false. If the condition is true the method throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="condition">The evaluated condition</param>
+ <param name="message">The message to display if the condition is true</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsFalse(System.Boolean,System.String)">
+ <summary>
+ Asserts that a condition is false. If the condition is true the method throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="condition">The evaluated condition</param>
+ <param name="message">The message to display if the condition is true</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsFalse(System.Boolean)">
+ <summary>
+ Asserts that a condition is false. If the condition is true the method throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="condition">The evaluated condition</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Double,System.Double,System.Double,System.String,System.Object[])">
+ <summary>
+ Verifies that two doubles are equal considering a delta. If the
+ expected value is infinity then the delta value is ignored. If
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+ thrown.
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+ <param name="expected">The expected value</param>
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+ <param name="message">The message that will be printed on failure</param>
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+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Double,System.Double,System.Double,System.String)">
+ <summary>
+ Verifies that two doubles are equal considering a delta. If the
+ expected value is infinity then the delta value is ignored. If
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+ thrown.
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+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Double,System.Double,System.Double)">
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+ Verifies that two doubles are equal considering a delta. If the
+ expected value is infinity then the delta value is ignored. If
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+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="delta">The maximum acceptable difference between the
+ the expected and the actual</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Single,System.Single,System.Single,System.String,System.Object[])">
+ <summary>
+ Verifies that two floats are equal considering a delta. If the
+ expected value is infinity then the delta value is ignored. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="delta">The maximum acceptable difference between the
+ the expected and the actual</param>
+ <param name="message">The message printed out upon failure</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Single,System.Single,System.Single,System.String)">
+ <summary>
+ Verifies that two floats are equal considering a delta. If the
+ expected value is infinity then the delta value is ignored. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="delta">The maximum acceptable difference between the
+ the expected and the actual</param>
+ <param name="message">The message printed out upon failure</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Single,System.Single,System.Single)">
+ <summary>
+ Verifies that two floats are equal considering a delta. If the
+ expected value is infinity then the delta value is ignored. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="delta">The maximum acceptable difference between the
+ the expected and the actual</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Decimal,System.Decimal,System.String,System.Object[])">
+ <summary>
+ Verifies that two decimals are equal. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="message">The message printed out upon failure</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Decimal,System.Decimal,System.String)">
+ <summary>
+ Verifies that two decimals are equal. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="message">The message printed out upon failure</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Decimal,System.Decimal)">
+ <summary>
+ Verifies that two decimals are equal. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Int32,System.Int32,System.String,System.Object[])">
+ <summary>
+ Verifies that two ints are equal. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="message">The message printed out upon failure</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Int32,System.Int32,System.String)">
+ <summary>
+ Verifies that two ints are equal. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="message">The message printed out upon failure</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Int32,System.Int32)">
+ <summary>
+ Verifies that two ints are equal. If
+ they are not equals then an <see cref="T:NUnit.Framework.AssertionException"/> is
+ thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Array,System.Array,System.String,System.Object[])">
+ <summary>
+ Verifies that two arrays are equal. If they are not,
+ then an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="message">The message printed out upon failure</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Array,System.Array,System.String)">
+ <summary>
+ Verifies that two arrays are equal. If they are not,
+ then an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="message">The message printed out upon failure</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Array,System.Array)">
+ <summary>
+ Verifies that two arrays are equal. If they are not,
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+ <param name="actual">The actual value</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Object,System.Object,System.String,System.Object[])">
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+ <param name="expected">The value that is expected</param>
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+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Object,System.Object,System.String)">
+ <summary>
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+ equal if both are null, or if both have the same value. All
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+ <member name="M:NUnit.Framework.Assert.AreEqual(System.Object,System.Object)">
+ <summary>
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+ non-numeric types are compared by using the <c>Equals</c> method.
+ If they are not equal an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ <param name="expected">The value that is expected</param>
+ <param name="actual">The actual value</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.Equals(System.Object,System.Object)">
+ <summary>
+ The Equals method throws an AssertionException. This is done
+ to make sure there is no mistake by calling this function.
+ </summary>
+ <param name="a"></param>
+ <param name="b"></param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.ReferenceEquals(System.Object,System.Object)">
+ <summary>
+ override the default ReferenceEquals to throw an AssertionException. This
+ implementation makes sure there is no mistake in calling this function
+ as part of Assert.
+ </summary>
+ <param name="a"></param>
+ <param name="b"></param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsNumericType(System.Object)">
+ <summary>
+ Checks the type of the object, returning true if
+ the object is a numeric type.
+ </summary>
+ <param name="obj">The object to check</param>
+ <returns>true if the object is a numeric type</returns>
+ </member>
+ <member name="M:NUnit.Framework.Assert.ObjectsEqual(System.Object,System.Object)">
+ <summary>
+ Used to compare two objects. Two nulls are equal and null
+ is not equal to non-null. Comparisons between the same
+ numeric types are fine (Int32 to Int32, or Int64 to Int64),
+ but the Equals method fails across different types so we
+ use <c>ToString</c> and compare the results.
+ </summary>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsNotNull(System.Object,System.String,System.Object[])">
+ <summary>
+ Verifies that the object that is passed in is not equal to <code>null</code>
+ If the object is not <code>null</code> then an <see cref="T:NUnit.Framework.AssertionException"/>
+ is thrown.
+ </summary>
+ <param name="anObject">The object that is to be tested</param>
+ <param name="message">The message to be printed when the object is null</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsNotNull(System.Object,System.String)">
+ <summary>
+ Verifies that the object that is passed in is not equal to <code>null</code>
+ If the object is not <code>null</code> then an <see cref="T:NUnit.Framework.AssertionException"/>
+ is thrown.
+ </summary>
+ <param name="anObject">The object that is to be tested</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsNotNull(System.Object)">
+ <summary>
+ Verifies that the object that is passed in is not equal to <code>null</code>
+ If the object is not <code>null</code> then an <see cref="T:NUnit.Framework.AssertionException"/>
+ is thrown.
+ </summary>
+ <param name="anObject">The object that is to be tested</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsNull(System.Object,System.String,System.Object[])">
+ <summary>
+ Verifies that the object that is passed in is equal to <code>null</code>
+ If the object is <code>null</code> then an <see cref="T:NUnit.Framework.AssertionException"/>
+ is thrown.
+ </summary>
+ <param name="anObject">The object that is to be tested</param>
+ <param name="message">The message to be printed when the object is not null</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsNull(System.Object,System.String)">
+ <summary>
+ Verifies that the object that is passed in is equal to <code>null</code>
+ If the object is <code>null</code> then an <see cref="T:NUnit.Framework.AssertionException"/>
+ is thrown.
+ </summary>
+ <param name="anObject">The object that is to be tested</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.IsNull(System.Object)">
+ <summary>
+ Verifies that the object that is passed in is equal to <code>null</code>
+ If the object is <code>null</code> then an <see cref="T:NUnit.Framework.AssertionException"/>
+ is thrown.
+ </summary>
+ <param name="anObject">The object that is to be tested</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreSame(System.Object,System.Object,System.String,System.Object[])">
+ <summary>
+ Asserts that two objects refer to the same object. If they
+ are not the same an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ <param name="expected">The expected object</param>
+ <param name="actual">The actual object</param>
+ <param name="message">The message to be printed when the two objects are not the same object.</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreSame(System.Object,System.Object,System.String)">
+ <summary>
+ Asserts that two objects refer to the same object. If they
+ are not the same an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ <param name="expected">The expected object</param>
+ <param name="actual">The actual object</param>
+ <param name="message">The message to be printed when the object is null</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.AreSame(System.Object,System.Object)">
+ <summary>
+ Asserts that two objects refer to the same object. If they
+ are not the same an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ <param name="expected">The expected object</param>
+ <param name="actual">The actual object</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.Fail(System.String,System.Object[])">
+ <summary>
+ Throws an <see cref="T:NUnit.Framework.AssertionException"/> with the message and arguments
+ that are passed in. This is used by the other Assert functions.
+ </summary>
+ <param name="message">The message to initialize the <see cref="T:NUnit.Framework.AssertionException"/> with.</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.Fail(System.String)">
+ <summary>
+ Throws an <see cref="T:NUnit.Framework.AssertionException"/> with the message that is
+ passed in. This is used by the other Assert functions.
+ </summary>
+ <param name="message">The message to initialize the <see cref="T:NUnit.Framework.AssertionException"/> with.</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.Fail">
+ <summary>
+ Throws an <see cref="T:NUnit.Framework.AssertionException"/>.
+ This is used by the other Assert functions.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assert.Ignore(System.String,System.Object[])">
+ <summary>
+ Throws an <see cref="T:NUnit.Framework.IgnoreException"/> with the message and arguments
+ that are passed in. This causes the test to be reported as ignored.
+ </summary>
+ <param name="message">The message to initialize the <see cref="T:NUnit.Framework.AssertionException"/> with.</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.Ignore(System.String)">
+ <summary>
+ Throws an <see cref="T:NUnit.Framework.IgnoreException"/> with the message that is
+ passed in. This causes the test to be reported as ignored.
+ </summary>
+ <param name="message">The message to initialize the <see cref="T:NUnit.Framework.AssertionException"/> with.</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.Ignore">
+ <summary>
+ Throws an <see cref="T:NUnit.Framework.IgnoreException"/>.
+ This causes the test to be reported as ignored.
+ </summary>
+ <param name="message">The message to initialize the <see cref="T:NUnit.Framework.AssertionException"/> with.</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.FailNotEquals(System.Object,System.Object,System.String,System.Object[])">
+ <summary>
+ This method is called when two objects have been compared and found to be
+ different. This prints a nice message to the screen.
+ </summary>
+ <param name="message">The message that is to be printed prior to the comparison failure</param>
+ <param name="expected">The expected object</param>
+ <param name="actual">The actual object</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.FailArraysNotEqual(System.Int32,System.Array,System.Array,System.String,System.Object[])">
+ <summary>
+ This method is called when two arrays have been compared and found to be
+ different. This prints a nice message to the screen.
+ </summary>
+ <param name="index">The index at which the failure occured</param>
+ <param name="expected">The expected array</param>
+ <param name="actual">The actual array</param>
+ <param name="message">The message that is to be printed prior to the comparison failure</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="M:NUnit.Framework.Assert.FailNotSame(System.Object,System.Object,System.String,System.Object[])">
+ <summary>
+ This method is called when the two objects are not the same.
+ </summary>
+ <param name="message">The message to be printed on the screen</param>
+ <param name="expected">The expected object</param>
+ <param name="actual">The actual object</param>
+ <param name="args">Arguments to be used in formatting the message</param>
+ </member>
+ <member name="P:NUnit.Framework.Assert.Counter">
+ <summary>
+ Gets the number of assertions executed so far and
+ resets the counter to zero.
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.Assertion">
+ <summary>A set of Assert methods.</summary>
+
+ </member>
+ <member name="M:NUnit.Framework.Assertion.Assert(System.String,System.Boolean)">
+ <summary>
+ Asserts that a condition is true. If it isn't it throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="message">The message to display is the condition
+ is false</param>
+ <param name="condition">The evaluated condition</param>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.Assert(System.Boolean)">
+ <summary>
+ Asserts that a condition is true. If it isn't it throws
+ an <see cref="T:NUnit.Framework.AssertionException"/>.
+ </summary>
+ <param name="condition">The evaluated condition</param>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.Double,System.Double,System.Double)">
+ <summary>
+ /// Asserts that two doubles are equal concerning a delta. If the
+ expected value is infinity then the delta value is ignored.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="delta">The maximum acceptable difference between the
+ the expected and the actual</param>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.Single,System.Single,System.Single)">
+ <summary>
+ /// Asserts that two singles are equal concerning a delta. If the
+ expected value is infinity then the delta value is ignored.
+ </summary>
+ <param name="expected">The expected value</param>
+ <param name="actual">The actual value</param>
+ <param name="delta">The maximum acceptable difference between the
+ the expected and the actual</param>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.Object,System.Object)">
+ <summary>Asserts that two objects are equal. If they are not
+ an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.Int32,System.Int32)">
+ <summary>Asserts that two ints are equal. If they are not
+ an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.String,System.Int32,System.Int32)">
+ <summary>Asserts that two ints are equal. If they are not
+ an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.String,System.Double,System.Double,System.Double)">
+ <summary>Asserts that two doubles are equal concerning a delta.
+ If the expected value is infinity then the delta value is ignored.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.String,System.Single,System.Single,System.Single)">
+ <summary>Asserts that two floats are equal concerning a delta.
+ If the expected value is infinity then the delta value is ignored.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertEquals(System.String,System.Object,System.Object)">
+ <summary>
+ Asserts that two objects are equal. Two objects are considered
+ equal if both are null, or if both have the same value. Numeric
+ types are compared via string comparision on their contents to
+ avoid problems comparing values between different types. All
+ non-numeric types are compared by using the <c>Equals</c> method.
+ If they are not equal an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertNotNull(System.Object)">
+ <summary>Asserts that an object isn't null.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertNotNull(System.String,System.Object)">
+ <summary>Asserts that an object isn't null.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertNull(System.Object)">
+ <summary>Asserts that an object is null.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertNull(System.String,System.Object)">
+ <summary>Asserts that an object is null.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertSame(System.Object,System.Object)">
+ <summary>Asserts that two objects refer to the same object. If they
+ are not the same an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.AssertSame(System.String,System.Object,System.Object)">
+ <summary>Asserts that two objects refer to the same object.
+ If they are not an <see cref="T:NUnit.Framework.AssertionException"/> is thrown.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.Fail">
+ <summary>Fails a test with no message.</summary>
+ </member>
+ <member name="M:NUnit.Framework.Assertion.Fail(System.String)">
+ <summary>Fails a test with the given message.</summary>
+ </member>
+ <member name="T:NUnit.Framework.AssertionException">
+ <summary>
+ Thrown when an assertion failed.
+ </summary>
+
+ </member>
+ <member name="M:NUnit.Framework.AssertionException.#ctor(System.String)">
+ <summary>
+
+ </summary>
+ <param name="message"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionException.#ctor(System.String,System.Exception)">
+ <summary>
+ Standard constructor
+ </summary>
+ <param name="message">The error message that explains
+ the reason for the exception</param>
+ <param name="inner">The exception that caused the
+ current exception</param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionException.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
+ <summary>
+ Serialization Constructor
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.AssertionFailureMessage">
+ <summary>
+ Summary description for AssertionFailureMessage.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.#ctor">
+ <summary>
+ Protected constructor, used since this class is only used via
+ static methods
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.IsPreClipped(System.Int32)">
+ <summary>
+ Called to test if the position will cause clipping
+ to occur in the early part of a string.
+ </summary>
+ <param name="iPosition"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.IsPostClipped(System.String,System.Int32)">
+ <summary>
+ Called to test if the position will cause clipping
+ to occur in the later part of a string past the
+ specified position.
+ </summary>
+ <param name="sString"></param>
+ <param name="iPosition"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.ClipAroundPosition(System.String,System.Int32)">
+ <summary>
+ Renders up to M characters before, and up to N characters after
+ the specified index position. If leading or trailing text is
+ clipped, and elipses "..." is added where the missing text would
+ be.
+
+ Clips strings to limit previous or post newline characters,
+ since these mess up the comparison
+ </summary>
+ <param name="sString"></param>
+ <param name="iPosition"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.PreClip(System.String,System.Int32)">
+ <summary>
+ Clips the string before the specified position, and appends
+ ellipses (...) to show that clipping has occurred
+ </summary>
+ <param name="sString"></param>
+ <param name="iPosition"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.PostClip(System.String,System.Int32)">
+ <summary>
+ Clips the string after the specified position, and appends
+ ellipses (...) to show that clipping has occurred
+ </summary>
+ <param name="sString"></param>
+ <param name="iPosition"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildBefore(System.String,System.Int32)">
+ <summary>
+ Builds the first half of a string, limiting the number of
+ characters before the position, and removing newline
+ characters. If the leading string is truncated, the
+ ellipses (...) characters are appened.
+ </summary>
+ <param name="sString"></param>
+ <param name="iPosition"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildAfter(System.String,System.Int32)">
+ <summary>
+ Builds the last half of a string, limiting the number of
+ characters after the position, and removing newline
+ characters. If the string is truncated, the
+ ellipses (...) characters are appened.
+ </summary>
+ <param name="sString"></param>
+ <param name="iPosition"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.ExpectedText">
+ <summary>
+ Text that is rendered for the expected value
+ </summary>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.ButWasText">
+ <summary>
+ Text rendered for the actual value. This text should
+ be the same length as the Expected text, so leading
+ spaces should pad this string to ensure they match.
+ </summary>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.AppendExpectedAndActual(System.Text.StringBuilder,System.Object,System.Object)">
+ <summary>
+ Raw line that communicates the expected value, and the actual value
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.DisplayString(System.Object)">
+ <summary>
+ Display an object as a string
+ </summary>
+ <param name="obj"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.Quoted(System.String)">
+ <summary>
+ Quote a string
+ </summary>
+ <param name="text"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.AppendPositionMarker(System.Text.StringBuilder,System.Int32)">
+ <summary>
+ Draws a marker under the expected/actual strings that highlights
+ where in the string a mismatch occurred.
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="iPosition"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.InputsAreStrings(System.Object,System.Object)">
+ <summary>
+ Tests two objects to determine if they are strings.
+ </summary>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.LengthsDifferent(System.String,System.String)">
+ <summary>
+ Tests if two strings are different lengths.
+ </summary>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ <returns>True if string lengths are different</returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.LengthsDifferent(System.Object[],System.Object[])">
+ <summary>
+ Tests if two arrays are different lengths.
+ </summary>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ <returns>True if array lengths are different</returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildLengthsDifferentMessage(System.Text.StringBuilder,System.String,System.String)">
+ <summary>
+ Used to construct a message when the lengths of two strings are
+ different. Also includes the strings themselves, to allow them
+ to be compared visually.
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildStringLengthDifferentReport(System.Text.StringBuilder,System.String,System.String)">
+ <summary>
+ Reports the length of two strings that are different lengths
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildStringLengthSameReport(System.Text.StringBuilder,System.String,System.String)">
+ <summary>
+ Reports the length of two strings that are the same length
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildStringLengthReport(System.Text.StringBuilder,System.String,System.String)">
+ <summary>
+ Reports whether the string lengths are the same or different, and
+ what the string lengths are.
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildArrayLengthDifferentReport(System.Text.StringBuilder,System.Array,System.Array)">
+ <summary>
+ Reports the length of two arrays that are different lengths
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildArrayLengthSameReport(System.Text.StringBuilder,System.Array,System.Array)">
+ <summary>
+ Reports the length of two arrays that are the same length
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildArrayLengthReport(System.Text.StringBuilder,System.Array,System.Array)">
+ <summary>
+ Reports whether the array lengths are the same or different, and
+ what the array lengths are.
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildContentDifferentAtPosition(System.Text.StringBuilder,System.String,System.String,System.Int32)">
+ <summary>
+
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ <param name="iPosition"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.ConvertWhitespace(System.String)">
+ <summary>
+ Turns CR, LF, or TAB into visual indicator to preserve visual marker
+ position. This is done by replacing the '\r' into '\\' and 'r'
+ characters, and the '\n' into '\\' and 'n' characters, and '\t' into
+ '\\' and 't' characters.
+
+ Thus the single character becomes two characters for display.
+ </summary>
+ <param name="sInput"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.FindMismatchPosition(System.String,System.String,System.Int32)">
+ <summary>
+ Shows the position two strings start to differ. Comparison
+ starts at the start index.
+ </summary>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ <param name="iStart"></param>
+ <returns>-1 if no mismatch found, or the index where mismatch found</returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildContentDifferentMessage(System.Text.StringBuilder,System.String,System.String)">
+ <summary>
+ Constructs a message that can be displayed when the content of two
+ strings are different, but the string lengths are the same. The
+ message will clip the strings to a reasonable length, centered
+ around the first position where they are mismatched, and draw
+ a line marking the position of the difference to make comparison
+ quicker.
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="sExpected"></param>
+ <param name="sActual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildStringsDifferentMessage(System.Text.StringBuilder,System.String,System.String)">
+ <summary>
+ Called to append a message when the input strings are different.
+ A different message is rendered when the lengths are mismatched,
+ and when the lengths match but content is mismatched.
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.BuildArraysDifferentMessage(System.Text.StringBuilder,System.Int32,System.Array,System.Array)">
+ <summary>
+ Called to append a message when the input arrays are different.
+ A different message is rendered when the lengths are mismatched,
+ and when the lengths match but content is mismatched.
+ </summary>
+ <param name="sbOutput"></param>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.CreateStringBuilder(System.String,System.Object[])">
+ <summary>
+ Used to create a StringBuilder that is used for constructing
+ the output message when text is different. Handles initialization
+ when a message is provided. If message is null, an empty
+ StringBuilder is returned.
+ </summary>
+ <param name="message"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.FormatMessageForFailNotEquals(System.Object,System.Object,System.String,System.Object[])">
+ <summary>
+ Called to create a message when two objects have been found to
+ be unequal. If the inputs are strings, a special message is
+ rendered that can help track down where the strings are different,
+ based on differences in length, or differences in content.
+
+ If the inputs are not strings, the ToString method of the objects
+ is used to show what is different about them.
+ </summary>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ <param name="message"></param>
+ <param name="args"></param>
+ <returns></returns>
+ </member>
+ <member name="M:NUnit.Framework.AssertionFailureMessage.FormatMessageForFailArraysNotEqual(System.Int32,System.Array,System.Array,System.String,System.Object[])">
+ <summary>
+ Called to create a message when two arrays are not equal.
+ </summary>
+ <param name="message"></param>
+ <param name="expected"></param>
+ <param name="actual"></param>
+ <returns></returns>
+ </member>
+ <member name="P:NUnit.Framework.AssertionFailureMessage.PreClipLength">
+ <summary>
+ Number of characters before a highlighted position before
+ clipping will occur. Clipped text is replaced with an
+ elipses "..."
+ </summary>
+ </member>
+ <member name="P:NUnit.Framework.AssertionFailureMessage.PostClipLength">
+ <summary>
+ Number of characters after a highlighted position before
+ clipping will occur. Clipped text is replaced with an
+ elipses "..."
+ </summary>
+ </member>
+ <member name="P:NUnit.Framework.AssertionFailureMessage.NewLine">
+ <summary>
+ Property called to insert newline characters into a string
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.CategoryAttribute">
+ <summary>
+ Summary description for CategoryAttribute.
+ </summary>
+
+ </member>
+ <member name="M:NUnit.Framework.CategoryAttribute.#ctor(System.String)">
+ <summary>
+ Construct attribute for a given category
+ </summary>
+ <param name="name">The name of the category</param>
+ </member>
+ <member name="P:NUnit.Framework.CategoryAttribute.Name">
+ <summary>
+ The name of the category
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.ExpectedExceptionAttribute">
+ <summary>
+ ExpectedAttributeException.
+ </summary>
+
+ </member>
+ <member name="M:NUnit.Framework.ExpectedExceptionAttribute.#ctor(System.Type)">
+ <summary>
+ Constructor for a given type of exception
+ </summary>
+ <param name="exceptionType"></param>
+ </member>
+ <member name="M:NUnit.Framework.ExpectedExceptionAttribute.#ctor(System.Type,System.String)">
+ <summary>
+ Constructor for a given type of exception and expected message text
+ </summary>
+ <param name="exceptionType"></param>
+ <param name="expectedMessage"></param>
+ </member>
+ <member name="P:NUnit.Framework.ExpectedExceptionAttribute.ExceptionType">
+ <summary>
+ The expected exception type
+ </summary>
+ </member>
+ <member name="P:NUnit.Framework.ExpectedExceptionAttribute.ExpectedMessage">
+ <summary>
+ The expected message
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.ExplicitAttribute">
+ <summary>
+ ExplicitAttribute marks a test or test fixture so that it will
+ only be run if explicitly executed from the gui or command line
+ or if it is included by use of a filter. The test will not be
+ run simply because an enclosing suite is run.
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.ExplicitAttribute.#ctor">
+ <summary>
+ Constructor
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.IgnoreAttribute">
+ <summary>
+ IgnoreAttribute.
+ </summary>
+
+ </member>
+ <member name="M:NUnit.Framework.IgnoreAttribute.#ctor(System.String)">
+ <summary>
+ Constructor
+ </summary>
+ <param name="reason"></param>
+ </member>
+ <member name="P:NUnit.Framework.IgnoreAttribute.Reason">
+ <summary>
+ The reason for ignoring a test
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.IgnoreException">
+ <summary>
+ Thrown when an assertion failed.
+ </summary>
+
+ </member>
+ <member name="M:NUnit.Framework.IgnoreException.#ctor(System.String)">
+ <summary>
+
+ </summary>
+ <param name="message"></param>
+ </member>
+ <member name="M:NUnit.Framework.IgnoreException.#ctor(System.String,System.Exception)">
+ <summary>
+ Standard constructor
+ </summary>
+ <param name="message">The error message that explains
+ the reason for the exception</param>
+ <param name="inner">The exception that caused the
+ current exception</param>
+ </member>
+ <member name="M:NUnit.Framework.IgnoreException.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
+ <summary>
+ Serialization Constructor
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.TestCase">
+ <summary>
+ TestFixture
+ </summary>
+
+ </member>
+ <member name="M:NUnit.Framework.TestCase.SetUp">
+ <summary>
+ SetUp method
+ </summary>
+ </member>
+ <member name="M:NUnit.Framework.TestCase.TearDown">
+ <summary>
+ TearDown method
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.SetUpAttribute">
+ <summary>
+ SetUpAttribute.
+ </summary>
+
+ </member>
+ <member name="T:NUnit.Framework.SuiteAttribute">
+ <summary>
+ SuiteAttribute.
+ </summary>
+
+ </member>
+ <member name="T:NUnit.Framework.TearDownAttribute">
+ <summary>
+ TearDownAttribute.
+ </summary>
+
+ </member>
+ <member name="T:NUnit.Framework.TestAttribute">
+ <summary>
+ Adding this attribute to a method within a <seealso cref="T:NUnit.Framework.TestFixtureAttribute"/>
+ class makes the method callable from the NUnit test runner. There is a property
+ called Description which is optional which you can provide a more detailed test
+ description. This class cannot be inherited.
+ </summary>
+
+ <example>
+ [TestFixture]
+ public class Fixture
+ {
+ [Test]
+ public void MethodToTest()
+ {}
+
+ [Test(Description = "more detailed description")]
+ publc void TestDescriptionMethod()
+ {}
+ }
+ </example>
+
+ </member>
+ <member name="P:NUnit.Framework.TestAttribute.Description">
+ <summary>
+ Descriptive text for this test
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.TestFixtureAttribute">
+ <summary>
+ TestFixtureAttribute
+ </summary>
+ <example>
+ [TestFixture]
+ public class ExampleClass
+ {}
+ </example>
+ </member>
+ <member name="P:NUnit.Framework.TestFixtureAttribute.Description">
+ <summary>
+ Descriptive text for this fixture
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.TestFixtureSetUpAttribute">
+ <summary>
+ TestFixtureSetUpAttribute
+ </summary>
+ </member>
+ <member name="T:NUnit.Framework.TestFixtureTearDownAttribute">
+ <summary>
+ TestFixtureTearDownAttribute
+ </summary>
+ </member>
+ </members>
+</doc>
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+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+
+ <!--
+ This is the configuration file for the nunit.tests.dll assembly. You may
+ need to create a similar configuration file for your own tests.
+
+ In your own configuration file, the include any appSettings that you require.
+ The <NUnit> section is only needed if you want to use a non-default value
+ for any of the settings.
+ -->
+ <configSections>
+ <sectionGroup name="NUnit">
+ <section name="TestRunner" type="System.Configuration.NameValueSectionHandler"/>
+ </sectionGroup>
+ </configSections>
+
+ <appSettings>
+ <!-- User application and configured property settings go here.-->
+ <!-- Example: <add key="settingName" value="settingValue"/> -->
+ <add key="test.setting" value="54321" />
+ </appSettings>
+
+ <NUnit>
+ <TestRunner>
+ <!-- Valid values are STA,MTA. Others ignored. -->
+ <add key="ApartmentState" value="MTA" />
+
+ <!-- See ThreadPriority enum for other valid values -->
+ <add key="ThreadPriority" value="Normal" />
+ </TestRunner>
+ </NUnit>
+
+ <!--
+ The following <runtime> section allows running nunit tests under
+ .NET 1.0 by redirecting assemblies. The appliesTo attribute
+ causes the section to be ignored except under .NET 1.0.
+ -->
+ <runtime>
+
+ <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
+ appliesTo="v1.0.3705">
+
+ <dependentAssembly>
+ <assemblyIdentity name="System"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Data"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Drawing"
+ publicKeyToken="b03f5f7f11d50a3a"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Windows.Forms"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Xml"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ </assemblyBinding>
+
+ </runtime>
+
+</configuration>
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92 acceptance-tests-ifolder/ifolder/gus/external/nunit/mono/nunit-console.exe.config
@@ -0,0 +1,92 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<configuration>
+ <!--
+ Application settings for NUnit-console.exe. Do NOT put settings
+ for use by your tests here.
+ -->
+ <appSettings>
+
+ <!-- Specify the location to be used by .NET for the cache -->
+ <add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
+
+ </appSettings>
+
+ <!--
+ These statements specify the runtime versions supported
+ in the order that they will be used if more than one
+ is present. You can change the order of these if you like
+ or remove any that do not apply.
+
+ Since .NET 1.0 does not recognize the <supportedRuntime> elements,
+ a <requiredRuntime> element is used in case it is the only version
+ of the framework that is installed.
+ -->
+ <startup>
+
+ <supportedRuntime version="v1.1.4322" />
+ <supportedRuntime version="v2.0.40607" />
+ <supportedRuntime version="v1.0.3705" />
+
+ <requiredRuntime version="v1.0.3705" />
+
+ </startup>
+
+ <!--
+ The following <runtime> section allows running nunit under
+ .NET 1.0 by redirecting assemblies. The appliesTo attribute
+ causes the section to be ignored except under .NET 1.0version 1
+ on a machine with only the .NET version 1.0 runtime installed.
+ If application and its tests were built for .NET 1.1 you will
+ also need to redirect system assemblies in the test config file.
+ -->
+
+ <runtime>
+
+ <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
+ appliesTo="v1.0.3705">
+
+ <dependentAssembly>
+ <assemblyIdentity name="System"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Data"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Drawing"
+ publicKeyToken="b03f5f7f11d50a3a"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Windows.Forms"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ <dependentAssembly>
+ <assemblyIdentity name="System.Xml"
+ publicKeyToken="b77a5c561934e089"
+ culture=""/>
+ <bindingRedirect oldVersion="1.0.5000.0"
+ newVersion="1.0.3300.0"/>
+ </dependentAssembly>
+
+ </assemblyBinding>
+
+ </runtime>
+
+</configuration>
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58 acceptance-tests-ifolder/ifolder/gus/test/AssemblyInfo.cs
@@ -0,0 +1,58 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+
+//
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+//
+[assembly: AssemblyTitle("")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("")]
+[assembly: AssemblyCopyright("")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+
+[assembly: AssemblyVersion("1.0.*")]
+
+//
+// In order to sign your assembly you must specify a key to use. Refer to the
+// Microsoft .NET Framework documentation for more information on assembly signing.
+//
+// Use the attributes below to control which key is used for signing.
+//
+// Notes:
+// (*) If no key is specified, the assembly is not signed.
+// (*) KeyName refers to a key that has been installed in the Crypto Service
+// Provider (CSP) on your machine. KeyFile refers to a file which contains
+// a key.
+// (*) If the KeyFile and the KeyName values are both specified, the
+// following processing occurs:
+// (1) If the KeyName can be found in the CSP, that key is used.
+// (2) If the KeyName does not exist and the KeyFile does exist, the key
+// in the KeyFile is installed into the CSP and used.
+// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
+// When specifying the KeyFile, the location of the KeyFile should be
+// relative to the project output directory which is
+// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
+// located in the project directory, you would specify the AssemblyKeyFile
+// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
+// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
+// documentation for more information on this.
+//
+[assembly: AssemblyDelaySign(false)]
+[assembly: AssemblyKeyFile("")]
+[assembly: AssemblyKeyName("")]
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120 acceptance-tests-ifolder/ifolder/gus/test/GusTests.csproj
@@ -0,0 +1,120 @@
+<VisualStudioProject>
+ <CSHARP
+ ProjectType = "Local"
+ ProductVersion = "7.10.3077"
+ SchemaVersion = "2.0"
+ ProjectGuid = "{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}"
+ >
+ <Build>
+ <Settings
+ ApplicationIcon = ""
+ AssemblyKeyContainerName = ""
+ AssemblyName = "GusTests"
+ AssemblyOriginatorKeyFile = ""
+ DefaultClientScript = "JScript"
+ DefaultHTMLPageLayout = "Grid"
+ DefaultTargetSchema = "IE50"
+ DelaySign = "false"
+ OutputType = "Library"
+ PreBuildEvent = ""
+ PostBuildEvent = ""
+ RootNamespace = "Gus"
+ RunPostBuildEvent = "OnBuildSuccess"
+ StartupObject = ""
+ >
+ <Config
+ Name = "Debug"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "DEBUG;TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "true"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ NoStdLib = "false"
+ NoWarn = ""
+ Optimize = "false"
+ OutputPath = ".\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ <Config
+ Name = "Release"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "false"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ NoStdLib = "false"
+ NoWarn = ""
+ Optimize = "true"
+ OutputPath = ".\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ </Settings>
+ <References>
+ <Reference
+ Name = "System"
+ AssemblyName = "System"
+ HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
+ />
+ <Reference
+ Name = "System.Data"
+ AssemblyName = "System.Data"
+ HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
+ />
+ <Reference
+ Name = "System.XML"
+ AssemblyName = "System.Xml"
+ HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
+ />
+ <Reference
+ Name = "System.Web"
+ AssemblyName = "System.Web"
+ HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Web.dll"
+ />
+ <Reference
+ Name = "nunit.framework"
+ AssemblyName = "nunit.framework"
+ HintPath = "..\external\nunit\dotnet\nunit.framework.dll"
+ />
+ </References>
+ </Build>
+ <Files>
+ <Include>
+ <File
+ RelPath = "AssemblyInfo.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "HandlerTests.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "ServiceTests.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "TestUtilities.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ </Include>
+ </Files>
+ </CSHARP>
+</VisualStudioProject>
+
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48 acceptance-tests-ifolder/ifolder/gus/test/GusTests.csproj.user
@@ -0,0 +1,48 @@
+<VisualStudioProject>
+ <CSHARP LastOpenVersion = "7.10.3077" >
+ <Build>
+ <Settings ReferencePath = "C:\wa\gus\external\nunit-2.2\bin\;C:\wa\gus\external\nunit\dotnet\" >
+ <Config
+ Name = "Debug"
+ EnableASPDebugging = "false"
+ EnableASPXDebugging = "false"
+ EnableUnmanagedDebugging = "false"
+ EnableSQLServerDebugging = "false"
+ RemoteDebugEnabled = "false"
+ RemoteDebugMachine = ""
+ StartAction = "Program"
+ StartArguments = "GusTests.dll"
+ StartPage = ""
+ StartProgram = "C:\wa\gus\external\nunit\dotnet\nunit-gui.exe"
+ StartURL = ""
+ StartWorkingDirectory = ""
+ StartWithIE = "false"
+ />
+ <Config
+ Name = "Release"
+ EnableASPDebugging = "false"
+ EnableASPXDebugging = "false"
+ EnableUnmanagedDebugging = "false"
+ EnableSQLServerDebugging = "false"
+ RemoteDebugEnabled = "false"
+ RemoteDebugMachine = ""
+ StartAction = "Program"
+ StartArguments = "GusTests.dll"
+ StartPage = ""
+ StartProgram = "C:\wa\gus\external\nunit-2.2\bin\nunit-gui.exe"
+ StartURL = ""
+ StartWorkingDirectory = ""
+ StartWithIE = "false"
+ />
+ </Settings>
+ </Build>
+ <OtherProjectSettings
+ CopyProjectDestinationFolder = ""
+ CopyProjectUncPath = ""
+ CopyProjectOption = "0"
+ ProjectView = "ProjectFiles"
+ ProjectTrust = "0"
+ />
+ </CSHARP>
+</VisualStudioProject>
+
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522 acceptance-tests-ifolder/ifolder/gus/test/HandlerTests.cs
@@ -0,0 +1,522 @@
+using System;
+using System.IO;
+using System.Net;
+using System.Reflection;
+using System.Threading;
+
+using NUnit.Framework;
+
+namespace Gus
+{
+ /// <summary>
+ /// Handler Tests
+ /// </summary>
+ [TestFixture]
+ public class HandlerTests
+ {
+ static readonly string uri = "http://localhost:8080/FileHandler.aspx";
+ //static readonly string uri = "http://localhost/Gus/FileHandler.aspx";
+ static readonly string serverPath = "../web/files";
+ static readonly string clientPath = "./files";
+
+ static readonly int BUFFER_SIZE = 4096;
+
+ [TestFixtureSetUp]
+ public void TestFixtureSetup()
+ {
+ // server files
+ if (Directory.Exists(serverPath))
+ {
+ Directory.Delete(serverPath, true);
+ }
+
+ Directory.CreateDirectory(serverPath);
+
+ // client files
+ if (Directory.Exists(clientPath))
+ {
+ Directory.Delete(clientPath, true);
+ }
+
+ Directory.CreateDirectory(clientPath);
+ }
+
+ [TestFixtureTearDown]
+ public void TestFixtureTearDown()
+ {
+ }
+
+ [SetUp]
+ public void Setup()
+ {
+ }
+
+ [TearDown]
+ public void TearDown()
+ {
+ }
+
+ [Test]
+ public void Download_1K()
+ {
+ DownloadFile(MethodInfo.GetCurrentMethod().Name, 1024);
+ }
+
+ [Test]
+ public void Upload_1K()
+ {
+ UploadFile(MethodInfo.GetCurrentMethod().Name, 1024);
+ }
+
+ [Test]
+ public void Download_1M()
+ {
+ DownloadFile(MethodInfo.GetCurrentMethod().Name, (1024 * 1024));
+ }
+
+ [Test]
+ public void Upload_1M()
+ {
+ UploadFile(MethodInfo.GetCurrentMethod().Name, (1024 * 1024));
+ }
+
+ [Test]
+ public void Download_4M()
+ {
+ DownloadFile(MethodInfo.GetCurrentMethod().Name, (4 * 1024 * 1024));
+ }
+