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added RenderingThreadExited event and retry counter

 - make sure we don't restart the rendering thread indefinitely,
   instead we have now a new property RenderThreadRestartRetries which
   specifies how many times we retry start the rendering thread

 - we also catch rendering thread exception and save it to the
   RenderThreadException so that it can be handled in the new
   RenderingThreadExited event
latest commit 837771e22b
@radekdoulik radekdoulik authored
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Audio Marked int* overloads as non CLS-compliant.
Compute Disabled OpenCL bindings (#define EXPERIMENTAL in project options to …
Graphics added UniformMatrix[23] helper methods to ES bindings
Input Revert "Added conditional compilation and the necessary classes to co…
Math added new Matrix3 constructor with Matrix4 parameter
Platform added RenderingThreadExited event and retry counter
Properties Remove all Resource.[dD]esigner.cs files from the tree.
AutoGeneratedAttribute.cs Fixed line endings and set svn:eol-style to native and svn:mime-type …
BindingsBase.cs Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints…
BlittableValueType.cs Synced trunk with 1.0 branch.
Configuration.cs ifdef mobile-specific code with MOBILE
ContextHandle.cs Normalize line endings and set the mime-type=text/plain and eol-style…
DisplayDevice.cs Revert "Added conditional compilation and the necessary classes to co…
DisplayIndex.cs Refactored and simplified DisplayDevice detection (devices are now st…
DisplayResolution.cs Revert "Added conditional compilation and the necessary classes to co…
Exceptions.cs Fixed a large amount of documentation warnings.
FrameEventArgs.cs Change FrameEventArgs so that the Time property can be 0 (which it wi…
GameWindow.cs Revert "Added conditional compilation and the necessary classes to co…
GameWindowFlags.cs Fixed license header.
IGameWindow.cs Marked IGameWindow as public.
INativeWindow.cs updates for Android platform backward compatibility
IntPtrEqualityComparer.cs Implemented new multi-mouse API on Mac
KeyPressEventArgs.cs Made KeyChar property setter internal instead of private. Useful for …
Minimal.cs ifdef mobile-specific code with MOBILE
NativeWindow.cs updates for Android platform backward compatibility
OpenTK.csproj added Matrix3.cs to the sources
OpenTK.dll.config Map libX11 (libX11.so) to libX11.so.6, because the former is not avai…
Toolkit.cs Exclude code MonoTouch doesn't need / can't use
WindowBorder.cs Revert WindowBorder and WindowState value changes.
WindowState.cs Revert WindowBorder and WindowState value changes.
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