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System.Drawing implementation using CoreGraphics.
C# Other
Latest commit fc3a0ac Feb 12, 2016 @chamons chamons Fix public symbol issue by not having System.Drawing export same symb…
…ols used by OpenTK on Xamarin.Mac

- Wrote a simple script to verify fix
- Update README to note how to build and where output goes

This module contains an implementation of the System.Drawing API using Apple's CoreGraphics engine. With the exception of a couple of APIs to integrate into the native platform, the API is identical to what developers are used to.

This works with both iOS and OSX, using Xamarin.Mac Unified and Xamarin.iOS Unified.

The Makefile assumes you have a copy of mono checked out side by side. You can update the MONO_SYSD variable to point to a checkout in another location if necessary.

To Build:


output will be found in top level bin directory.

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