Please sign in to comment.
- Loading branch information...
|@@ -1,24 +1,6 @@|
|-This repository contains the source code to build a System.Drawing.dll assembly built on top of the managed bindings (MonoTouch and MonoMac) for Apple's CoreGraphic.|
|+This module contains an implementation of the System.Drawing API using|
|+Apple's CoreGraphics engine. With the exception of a couple of APIs|
|+to integrate into the native platform, the API is identical to what|
|+developers are used to.|
|-The goal is to ease porting existing System.Drawing code bases to the Mac and iOS devices without bringing ay additional unmanaged dependencies (e.g. libgdiplus and everything it requires).|
|-Unlike Mono's default System.Drawing.dll we are _not_ looking at being pixel perfect compared to Microsoft implementation. This should help, not eliminate, porting .NET code.|
|-* Complete the assembly :-)|
|-* Fix the circular dependency of the build.|
|-Right now MonoMac.dll depends on System.Drawing.dll (e.g. Rectangle[F], Point[F] and Size[F]) but we want this System.Drawing.dll to depend on MonoMac.dll|
|+This works with both iOS and OSX.|