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The Tao OpenGL, OpenAL, GLU, FreeGlut bindings for .NET and Mono

fixing the bits of Freetype we need, for x64

latest commit 358f61adc4
Chris Forbes chrisforbes authored Chris committed
Octocat-spinner-32 examples small fixes November 07, 2007
Octocat-spinner-32 gpg - added my pub key to this release January 20, 2006
Octocat-spinner-32 lib updates November 12, 2007
Octocat-spinner-32 m4 I think I got everything except the examples July 12, 2006
Octocat-spinner-32 other adding some support files November 08, 2007
Octocat-spinner-32 src fixing the bits of Freetype we need, for x64 October 04, 2010
Octocat-spinner-32 tests update prebuild and nunit May 07, 2007
Octocat-spinner-32 AUTHORS updates November 12, 2007
Octocat-spinner-32 COPYING Documentation update, GlfwExamples.Pong joystick fix. January 19, 2007
Octocat-spinner-32 ChangeLog updated to prebuild from Prebuild-cjac April 10, 2007
Octocat-spinner-32 CodingStandards - I meant -u November 16, 2006
Octocat-spinner-32 INSTALL 2006-09-28 C.J. Collier <cjcollier@colliertech.org> September 28, 2006
Octocat-spinner-32 NEWS fix typos April 13, 2007
Octocat-spinner-32 README updates November 12, 2007
Octocat-spinner-32 README.autotools added more context to example June 06, 2007
Octocat-spinner-32 TODO I think I got everything except the examples July 12, 2006
Octocat-spinner-32 autotools.bat make files executable December 18, 2006
Octocat-spinner-32 autotools.sh 2006-09-28 C.J. Collier <cjcollier@colliertech.org> September 28, 2006
Octocat-spinner-32 build-debug.bat fix scripts. add some new build scripts. Add deps. This makes builds … April 12, 2007
Octocat-spinner-32 build-debug.sh fix scripts. add some new build scripts. Add deps. This makes builds … April 12, 2007
Octocat-spinner-32 build.bat create nant files automatically January 26, 2007
Octocat-spinner-32 build.sh create nant files automatically January 26, 2007
Octocat-spinner-32 buildmono-debug.bat fix scripts. add some new build scripts. Add deps. This makes builds … April 12, 2007
Octocat-spinner-32 buildmono.bat fix scripts. add some new build scripts. Add deps. This makes builds … April 12, 2007
Octocat-spinner-32 checkbuild.sh.in I think I got everything except the examples July 12, 2006
Octocat-spinner-32 clean.bat make files executable December 18, 2006
Octocat-spinner-32 clean.sh added /yes to args to prebuild so the build script doesn't have to mess October 06, 2006
Octocat-spinner-32 cleanbuild.bat make files executable December 18, 2006
Octocat-spinner-32 cleanbuild.sh make files executable December 18, 2006
Octocat-spinner-32 make.sh 10:48 < kraptor> cj, I found a bug in make.sh in Tao, pushd is only d… March 28, 2007
Octocat-spinner-32 monodev.sh 2006-09-28 C.J. Collier <cjcollier@colliertech.org> September 28, 2006
Octocat-spinner-32 nantfiles.bat mono on windows is more "pure" mono. the script would use .NET resgen… February 09, 2007
Octocat-spinner-32 nantfiles.sh mono on windows is more "pure" mono. the script would use .NET resgen… February 09, 2007
Octocat-spinner-32 prebuild.xml added Tao.FreeType November 08, 2007
Octocat-spinner-32 prj2make.sh 2006-11-03T18:04 C.J. Adams-Collier <cjcollier@colliertech.org> November 04, 2006
Octocat-spinner-32 sharpdev2.bat make files executable December 18, 2006
Octocat-spinner-32 tao.build prep for final release. May 03, 2007
Octocat-spinner-32 vs2005.bat make files executable December 18, 2006
README
The Tao Framework for .NET is a collection of bindings to facilitate
cross-platform game-related development utilizing the .NET platform.

Currently included bindings are OpenGL 2.1, GLU 1.3, FreeGLUT 2.4.0, WGL,
various GL and WGL-related extensions, OpenAL 1.1, Cg 1.4.1, DevIL 1.6.8 RC2,
SDL 1.2.12, PhysFs 1.0.1, ODE 0.8.0, GLFW 2.6.1, Lua 5.1.1.

These bindings all function in a cross-platform and cross-runtime manner
using Microsoft's .NET 2.0 runtime on Windows and the Mono runtime
on Windows and Linux.  Other platforms and runtimes have not been tested,
but, would most likely work with a minimal amount of changes.

The bindings are also CLS-compliant, meaning that they can be used by any
.NET language, including C# and Visual Basic .NET, amongst others.

The Tao Framework bindings and example applications are free for commercial
and non-commercial usage and all source code is provided under the very
liberal MIT-X11 license.  However, any source code and documentation changes,
corrections, improvements, and additions are requested for the good of all
Tao Framework users.

For more information and resources, visit the Tao Framework web site.

The Tao Framework Team
http://www.taoframework.com
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