SoftCut: engine.rate(i,f) unable to handle negative values, under certain conditions #193
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this also might just be my complete unawareness of certain conditions that need to be met for the reverse playback to function, but since positive |
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i'll have a look and take the opportunity to try (again) and fix write-head resampling |
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i'm pretty sure this artifact is from writing while reversing. in MLR the write head is never also the play head. in i'll fix this, sorry i've been so slow, busy couple of months. |
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Outside of MLR, direct application of
engine.rate(i,f)causes severe playback glitching iffvalues are less than 0. Application of positivefvalues behaves as desired.Steps to replicate:
engine.rate(1,-1)-> playback glitchesengine.rate(1,1)-> eventually, playback re-stabilizesI'm unsure if there's a condition unique to halfsecond.lua that causes this (vs MLR), but I have also replicated in other WIP SoftCut scripts.
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