provide more info on script errors #358
Comments
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/cc @catfact |
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From @catfact on May 22, 2018 22:38
this should probably use this functionality seems messy and error-prone to me - interdependency on |
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From @ngwese on May 22, 2018 22:39 i think this would be better filed against |
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@catfact should this get moved to the norns repo? |
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From @catfact on May 22, 2018 22:39 yes i agree |
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From @catfact on May 22, 2018 22:39 this stuff is also printed to the norns screen... sometimes? maybe? |
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agreed this is important. must have been a quite recent change causing lua errors not to be reported in detail - there used to be stack traces. |
From @pq on May 22, 2018 22:36
currently (at least some) script errors provide very little information to the REPL (e.g.,
### SCRIPT ERRORand nothing more). if we're trapping the error it'd be great to pass more back (in the repl or log).a few observations:
to reproduce, put this into an
init()and play:result:
Copied from original issue: ngwese/maiden#82
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