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LEVELS input control does nothing presently #544

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tehn opened this issue Sep 5, 2018 · 5 comments
Closed

LEVELS input control does nothing presently #544

tehn opened this issue Sep 5, 2018 · 5 comments
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@tehn
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@tehn tehn commented Sep 5, 2018

input control should be a gain (attenuate only?) pre-engine input.

@tehn tehn added bug menu labels Sep 5, 2018
@tehn tehn self-assigned this Sep 5, 2018
@tehn tehn added this to the 1.0.4 milestone Sep 5, 2018
@catfact
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@catfact catfact commented Sep 5, 2018

#543 ?

or is this a known thing?

@tehn
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@tehn tehn commented Sep 5, 2018

slightly related. though i can't understand what's going on with marcus' setup. it's working here.

input, has never worked. i didn't hook it up.

@catfact
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@catfact catfact commented Sep 5, 2018

it's working here.

this is one reason i suspect some engine de-initializing something it shouldn't, in cleanup. that would make the appearance of the problem dependent on order of engines executed.

@antonhornquist
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@antonhornquist antonhornquist commented Sep 5, 2018

i'm pretty sure this is due to the fact there's no \level arg in the \adc SynthDef used for in_s:
https://github.com/monome/norns/blob/master/sc/core/CroneDefs.sc#L93

so this won't make any difference:
https://github.com/monome/norns/blob/master/sc/core/CroneAudioContext.sc#L100

this should be easy to fix. i'll check it out now

@tehn tehn closed this in #545 Sep 5, 2018
@tehn tehn modified the milestones: 1.1.0, 1.0.4 Sep 25, 2018
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