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This is my first time using Python, and I like making games, so I’m also learning the pygame engine. So far it’s been so fun and things are moving so fast that I decided to make a repo for it. This could end up being anything. I will start converting to an exe soon with py2exe, or pyinstaller, whichever is easier for rapid prototyping. Main File: Space.py REQUIRES: pygame Classes: -Ship.py -Enemy.py -Hull.py -Loot.py -Bullet.py -Messages.py -Menu.py -Hull.py -Bg.py Game Controls: -S = Speed Adjust (Currently switched between 2, 4, and 8) -F = Firing Rate Adjust (Currently switched between 2, 4, and 10) -SPACE = Fire ze bullets! Features(current): -destructible armor/gun modules -3 enemy types -5 hull types -Gun -Armor -Energy Capacity addition -Energy Recharge addition -Ship Hit Points addition Features(planned): -more enemies -improved enemy behaviors -Boss ship