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update EmployeeAdmin tests to use standard launch_app helper

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commit c81720361f0067cc97f4ddf6e25c1325053d3c29 1 parent 7647aba
Pete Hodgson authored
Showing with 1 addition and 44 deletions.
  1. +1 −44 example/EmployeeAdmin/features/step_definitions/launch_steps.rb
45 example/EmployeeAdmin/features/step_definitions/launch_steps.rb
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@@ -1,46 +1,3 @@
Given /^I launch the app$/ do
-
- require 'sim_launcher'
-
- app_path = ENV['APP_BUNDLE_PATH'] || APP_BUNDLE_PATH
- raise "APP_BUNDLE_PATH was not set. \nPlease set a APP_BUNDLE_PATH ruby constant or environment variable to the path of your compiled Frankified iOS app bundle" if app_path.nil?
-
- if( ENV['USE_SIM_LAUNCHER_SERVER'] )
- simulator = SimLauncher::Client.for_iphone_app( app_path )
- else
- simulator = SimLauncher::DirectClient.for_iphone_app( app_path )
- end
-
-
- # kill the app if it's already running, just in case this helps
- # reduce simulator flakiness when relaunching the app. Use a timeout of 5 seconds to
- # prevent us hanging around for ages waiting for the ping to fail if the app isn't running.
- #
- # We sleep for a second after pressing home to give the app time to quit, otherwise it can fail to immediately re-launch when asked to do some
- # immediately below.
- begin
- Timeout::timeout(5) { (press_home_on_simulator and sleep 1) if frankly_ping }
- rescue Timeout::Error
- end
-
-
- num_timeouts = 0
- loop do
- begin
- simulator.relaunch
- wait_for_frank_to_come_up
- break # if we make it this far without an exception then we're good to move on
-
- rescue Timeout::Error
- num_timeouts += 1
- puts "Encountered #{num_timeouts} timeouts while launching the app."
- if num_timeouts > 3
- raise "Encountered #{num_timeouts} timeouts in a row while trying to launch the app."
- end
- end
- end
-
- # TODO: do some kind of waiting check to see that your initial app UI is ready
- # e.g. Then "I wait to see the login screen"
-
+ launch_app APP_BUNDLE_PATH, ENV.fetch('FRANK_SDK_VERSION',nil)
end
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