From 061ffc123bccb5d2e3f4a8fa7a46dced8ae7497e Mon Sep 17 00:00:00 2001 From: Pierrick Koch Date: Tue, 21 Jun 2016 11:14:33 +0200 Subject: [PATCH] [builder] add static physic type for robot to be able to record animation. no_collision did not record object frames. --- src/morse/builder/morsebuilder.py | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/morse/builder/morsebuilder.py b/src/morse/builder/morsebuilder.py index 6748707a3..4470c16c7 100644 --- a/src/morse/builder/morsebuilder.py +++ b/src/morse/builder/morsebuilder.py @@ -208,6 +208,14 @@ def set_no_collision(self): """ Configure this robot to not use physics at all """ self._bpy_object.game.physics_type = 'NO_COLLISION' + def set_physics_type(self, physics_type='STATIC'): + """ Configure this robot physics type """ + self._bpy_object.game.physics_type = physics_type + + def set_use_record_animation(self, use_record_animation=True): + """ Record animation objects without physics """ + self._bpy_object.game.use_record_animation = use_record_animation + def set_dynamic(self): self._bpy_object.game.physics_type = 'DYNAMIC' self._bpy_object.game.use_actor = True