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example cubemap does work on Intel HD Graphics 530 #55

hunt978 opened this Issue Feb 15, 2019 · 2 comments


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commented Feb 15, 2019

cannot load the cubemap texture, got black screen, while executed successfully on nvidia cards.

Renderer: Intel(R) HD Graphics 530 by Intel
OpenGL version: 4.5.0 - Build

Magnum console gave no warning/error message.

@mosra mosra added this to the 2019.0b milestone Feb 15, 2019

@mosra mosra added this to TODO in Platforms via automation Feb 15, 2019


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commented Feb 15, 2019

Oh well. Intel drivers on Windows are always full of surprises :/ For the record, I'm not getting such issue on Intel Mesa drivers on Linux.

What's the full engine log (including extensions and workaround used)? Maybe disabling some of these could make it work.


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commented Mar 16, 2019

I was plowing through all the bugs related to Intel Windows drivers and this was one of them, cube maps in particular were extremely broken. I managed to reproduce and two new workarounds are in place since mosra/magnum@580a3c5 and mosra/magnum@f9c6dea, which are fixing this issue. (Apart from these, there's 6 other workarounds "fixing" other Intel bugs.)

@mosra mosra closed this Mar 16, 2019

Platforms automation moved this from TODO to Done Mar 16, 2019

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