Hi!
When drawing meshes with more than 64K elements with ImGui the backend needs to support ImGuiBackendFlags_RendererHasVtxOffset
Looking at it, it should not be very difficult for the Magnum integration to do this. One can check their official OpenGL3 renderer for reference:
https://github.com/ocornut/imgui/blob/6a161b878943241ddecbeee4ae27103dbd2d33d0/backends/imgui_impl_opengl3.cpp
Cheers!
Hi!
When drawing meshes with more than 64K elements with ImGui the backend needs to support
ImGuiBackendFlags_RendererHasVtxOffsetLooking at it, it should not be very difficult for the Magnum integration to do this. One can check their official OpenGL3 renderer for reference:
https://github.com/ocornut/imgui/blob/6a161b878943241ddecbeee4ae27103dbd2d33d0/backends/imgui_impl_opengl3.cpp
Cheers!