BulletIntegration: fix Matrix3x3 conversion along with unit tests #34
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Bullet matrices are row-major, Magnum matrices are column-major.
The
Matrix3x3
unit test did not account for this and tested the wrong behavior.The test for
Matrix4x4
seems fine, haven't looked in detail, though.This probably hasn't been noticed before because
BulletIntegration::MotionState
uses theMatrix3x3
conversion only in the Magnum -> Bullet direction, and this is typically only done once duringbtRigidBody
initialization. The bullet example in magnum-examples uses identity rotation at initialization...