AssimpImporter: Support multiple meshes per node #68
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If a node has several meshes, creates one Object3D per mesh.
object3DCount() query returns a number of all nodes extended with a number of extra nodes for each additional mesh.
object3DForName() points to the first object containing the first mesh,
object3DName() returns the same name for all objects in the given sequence.
doObject3D() for multi-meshes returns node for first mesh as usual but also returns indices of extra meshes nodes as children.