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<snippet>
<content><![CDATA[import processing.opengl.*;
import javax.media.opengl.*;
PGraphicsOpenGL pgl;
GL gl;
void setup(){
size( ${1:300}, ${2:300}, OPENGL );
colorMode( RGB, 1.0 );
hint( ENABLE_OPENGL_4X_SMOOTH );
pgl = (PGraphicsOpenGL) g;
gl = pgl.gl;
gl.setSwapInterval(1);
initGL();
$3
}
void draw(){
pgl.beginGL();
$4
pgl.endGL();
getOpenGLErrors();
}
void initGL(){
$5
}
void getOpenGLErrors(){
int error = gl.glGetError();
switch (error){
case 1280 :
println("GL_INVALID_ENUM - An invalid enumerant was passed to an OpenGL command.");
break;
case 1282 :
println("GL_INVALID_OPERATION - An OpenGL command was issued that was invalid or inappropriate for the current state.");
break;
case 1281 :
println("GL_INVALID_VALUE - A value was passed to OpenGL that was outside the allowed range.");
break;
case 1285 :
println("GL_OUT_OF_MEMORY - OpenGL was unable to allocate enough memory to process a command.");
break;
case 1283 :
println("GL_STACK_OVERFLOW - A command caused an OpenGL stack to overflow.");
break;
case 1284 :
println("GL_STACK_UNDERFLOW - A command caused an OpenGL stack to underflow.");
break;
case 32817 :
println("GL_TABLE_TOO_LARGE");
break;
}
}]]></content>
<description>setup OpenGL</description>
<scope>source.pde</scope>
<tabTrigger>setup</tabTrigger>
</snippet>