@@ -5,6 +5,8 @@ Tools for the MS-DOS version of Turrican II, written in C# for .NET
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File formats reverse-engineered
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by [ movAX13h] ( https://github.com/movAX13h/ ) and [ srtuss] ( https://github.com/srtuss ) , July 2018.
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+ ![ Sprites of Turrican II] ( https://raw.githubusercontent.com/movAX13h/turrican2tools/master/screenshots/sprites.png )
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## Features
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- load/unpack original game data
@@ -79,7 +81,7 @@ The game uses the following file types:
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| .PAL | Palette | Colors for all parts of the game | x |
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| .COL | Collisions | Tile based collision info per world | x |
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| .EIB | Entities | Grid based list of entities for each cell of a stage (IDs are hardcoded in the game) | x |
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- | .TFX | Music | [ TFMX] ( https://www.exotica.org.uk/wiki/TFMX ) songs by Chris Hülsbeck | x |
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+ | .TFX | Music | [ TFMX] ( https://www.exotica.org.uk/wiki/TFMX ) songs by Chris H�lsbeck | x |
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| .SAM | Sound | raw 8-bit signed mono PCM data, containing every sample, per world | |
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| .LNG | Language file | All strings in 4 languages | x |
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| .TXT | Text | TEXT2.TXT contains the intro text | x |
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## Tools used
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- DOSBox Debugger, IDAPro, VisualStudio, HEX editors, custom binary visualizers
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+ DOSBox Debugger, IDAPro, VisualStudio, HEX editors, custom binary visualizers
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+ ## Screenshots
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+ ![ Map of Turrican II] ( https://raw.githubusercontent.com/movAX13h/turrican2tools/master/screenshots/map.png )
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+ ![ Tileset of Turrican II] ( https://raw.githubusercontent.com/movAX13h/turrican2tools/master/screenshots/tileset.png )
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+ ![ TFMX Player by srtuss] ( https://raw.githubusercontent.com/movAX13h/turrican2tools/master/screenshots/tfmx_player.png )
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