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Image processing library
C#
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AllBPPDemo
Dist
EllipseDemo
FilterExample
FontEditor
FontLibrary
ImageProcessing.JPEGCodec
ImageProcessing.PNGCodec
ImageProcessing.TGACodec
MoyskleyTech.Charting
MoyskleyTech.Core
MoyskleyTech.ImageProcessing.Android.Test
MoyskleyTech.ImageProcessing.Android
MoyskleyTech.ImageProcessing.Filters
MoyskleyTech.ImageProcessing.IO
MoyskleyTech.ImageProcessing.Recognition
MoyskleyTech.ImageProcessing.SVG
MoyskleyTech.ImageProcessing.WPF
MoyskleyTech.ImageProcessing.WinForm
MoyskleyTech.ImageProcessing.iOS
MoyskleyTech.ImageProcessing
MoyskleyTech.Math
MoyskleyTech.Serialization
PDFCodecTest
ProjectionDemo
SobelExample
WinFormDemo(Multiple Test)
.gitignore
ImageProcessing.sln
LICENSE
README.md
_config.yml

README.md

ImageProcessing

Image processing library

The library is built to allow you to use System.Drawing style classes in .NetStandard. There is no direct access to filesystem to reduce dependencies, but if you ever need to decode or save an image, you could simply create a FileStream and pass it to Bitmap.Save or BitmapFactory.Decode for reading.

To use any of the Codecs, simply write ImageProcessing.CodecNamespace.CodecName.Register() for the BitmapFactory to understand the codec while decoding.

The /dist Folder contains Releases

*Known issue: On some system the PNGCodec won't compile, also exact for FontLibrary

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