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dashboard for the Hero Element paint time #2838

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dmose opened this issue Jul 10, 2017 · 4 comments
Closed

dashboard for the Hero Element paint time #2838

dmose opened this issue Jul 10, 2017 · 4 comments

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@dmose
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@dmose dmose commented Jul 10, 2017

This is the dashboard side of #2661.

User Story:

As a developer or (product/eng) manager, I can see real user monitoring of the length of the time it takes to paint the Hero Element (TopSites currently, although do we know whether adding Pocket changes what the Hero Element is?), and can notice regressions in that time, so that I can keep perceived rendering speed fast.

I'm not sure what visualization(s) we want here. I can imagine a percentile, but I could also imagine a trendline over time of some single number to help in noticing regressions.

@emtwo, what are your thoughts?

@dmose
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@dmose dmose commented Jul 13, 2017

@digitarald do you have any experience with / suggestions for what dashboarding is likely to be most useful for this RUM data?

@dmose dmose assigned dmose and emtwo and unassigned dmose Jul 13, 2017
@digitarald
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@digitarald digitarald commented Jul 14, 2017

On top of the median the typical starting point for tracking performance numbers is tracking the 90, 95 or 99th percentile (depending on amount of generated data and shape of distribution; test what provides stable numbers). Improvements then can be tracked as addressing the worst cases (only visible in higher percentiles) or improving performance for all cases.

@emtwo
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@emtwo emtwo commented Jul 24, 2017

Blocked on #2661

@Mardak Mardak removed the fx56 label Jul 26, 2017
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6 participants