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Just talked with Rik about issues I'm having on Quest2, and he pointed to some fixes in 137 that will help perf (multisampling and layers) and solve my issues (custom shader related).
Is your feature request related to a problem? Please describe.
getProgramCacheKey()in Three.js seems to be one of the performance bottlenecks.Describe the solution you'd like
The performance of it seems to be improved in r136. Maybe worth to upgrade our Three.js to the latest
mrdoob/three.js#22960
Additional context
Three.js we use now is r133 based
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