T894057 #336

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ScottDowne commented Jul 22, 2013

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@@ -385,14 +403,6 @@
'onStateChange': onPlayerStateChange
}
});
-
- impl.networkState = self.NETWORK_LOADING;
@mjschranz

mjschranz Jul 23, 2013

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Curious. I know the value/meaning of these events aren't the same as their HTML5 equivalent because we are forced to fake them, but could moving them from here (basically right after the player init) all the way to that ready call maybe cause any issues?

+ waitForAutoplay = true;
+ impl.paused = false;
+ addMediaReadyCallback(function() {
+ onPlay();
@mjschranz

mjschranz Jul 23, 2013

Contributor

Nit. Can't we just pass onPlay here?

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