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Implement support for button mode #58

tobytailor opened this Issue Nov 20, 2012 · 1 comment


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tobytailor commented Nov 20, 2012

If Sprite::buttonMode is true, sprites and instances of subclasses should act like a button (e.g. receives release events). If the instance is of type MovieClip and includes frames labeled _up, _over, and _down, automatic state changes should be provided.

@ghost ghost assigned tobytailor and claus Jul 31, 2013

@ghost ghost assigned tobytailor Aug 13, 2013


tobytailor commented Aug 14, 2013

Implemented in #499.

@tobytailor tobytailor closed this Aug 14, 2013

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