TogetherJS is a service for your website that makes it surprisingly easy to collaborate in real-time.
Using TogetherJS two people can interact on the same page, seeing each other's cursors, edits, and browsing a site together. The TogetherJS service is included by the web site owner, and a web site can customize and configure aspects of TogetherJS's behavior on the site.
For more information and to see TogetherJS in action, visit togetherjs.com
The remainder of this document is about contributing to TogetherJS - but reports, fixes, features, etc. Look back at those other links if you are looking for something else.
Please submit bug reports as github issues. Don't worry about labels or milestones. If you use the in-app feedback to give us a bug report that's fine too.
To see what we're planning or at least considering to do with TogetherJS, look at see our bug tracker.
TogetherJS has two main pieces:
The client in
togetherjs/which does all the real work.
There is a TogetherJS hub server deployed at
https://hub.togetherjs.com - and there's little need for other server deployments. If you want to try TogetherJS out we recommend you use our hub server. Note if you include TogetherJS on an https site, you must use an https hub server.
To build a copy of the library, check out TogetherJS:
$ git clone git://github.com/mozilla/togetherjs.git $ cd togetherjs
Then install npm and run:
$ npm install $ npm install -g grunt-cli
This will install a bunch of stuff, most of which is only used for development. The only "server" dependency is WebSocket-Node (and if you use our hub then you don't need to worry about the server). By default everything is installed locally, i.e., in
node_modules/. This works just fine, but it is useful to install the
grunt command-line program globally, which
npm install -g grunt-cli does.
Now you can build TogetherJS, like:
$ grunt build buildsite --no-hardlink
This will create a copy of the entire
togetherjs.com site in
build/. You'll need to setup a local web server of your own pointed to the
build/ directory. To start a server on port 8080, run:
$ node devserver.js
If you want to develop with TogetherJS you probably want the files built continually. To do this use:
$ grunt devwatch
This will rebuild when changes are detected. Note that Grunt is configured to create hard links instead of copying so that most changes you make to files in
togetherjs/ don't need to be rebuilt to show up in
--no-hardlink turns this behavior off.
You may wish to create a static copy of the TogetherJS client to distribute and use on your website. To do this run:
$ grunt build --base-url https://myapp.com --no-hardlink --dest static-myapp
static-myapp/togetherjs-min.js will be in place, and the rest of the code will be under
static-myapp/togetherjs/. You would deploy these on your server.
You shouldn't need to run your own version of the hub server. But if you happen to make changes to the server, you can change the default hub URL by setting the HUB_URL environment variable when building. For example:
$ HUB_URL=http://localhost:8080 grunt devwatch
Tests are in
togetherjs/tests/ -- these are doctest.js tests. To actually run the tests build togetherjs, serve it up, and go to
http://localhost:PORT/togetherjs/tests/ -- from there the tests are linked to from the top of the page. The actual tests are
*.js files in
test_*.js for unit-style tests, and
func_*.js for functional tests.
The "Manual testing" link is something that lets you simulate different conditions in TogetherJS without setting up a second browser/client.
There is unfortunately no automated runner for these tests. It might be nice if Karma could be setup with doctest.js in general, but so far that isn't done.
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.