Commits on Mar 11, 2013
  1. Updated log.

    committed Mar 11, 2013
  2. Cleanup

    committed Mar 11, 2013
  3. Updated readme

    committed Mar 11, 2013
Commits on Mar 8, 2013
Commits on Feb 28, 2013
  1. A few small optimizations

    committed Feb 28, 2013
Commits on Feb 27, 2013
  1. A few more opcodes

    U-mitchell-laptop\mitchell committed Feb 26, 2013
Commits on Feb 26, 2013
  1. Sync

    committed Feb 26, 2013
Commits on Feb 25, 2013
Commits on Feb 21, 2013
  1. Working on stuff

    committed Feb 21, 2013
Commits on Feb 19, 2013
Commits on Feb 18, 2013
Commits on Feb 15, 2013
  1. Working on Mapper 4 again.

    committed Feb 15, 2013
Commits on Feb 14, 2013
Commits on Feb 12, 2013
Commits on Feb 8, 2013
  1. Passes cpu_timing_test

    committed Feb 8, 2013
Commits on Feb 7, 2013
  1. Comparing to Nintendulator logs of mmc3 tests, getting a SIGBUS right…

    … now. Something with the mapper number and the countScanline function.
    committed Feb 7, 2013
Commits on Feb 6, 2013
Commits on Feb 5, 2013
  1. More work done on Mapper 4

    committed Feb 5, 2013
Commits on Jan 31, 2013
Commits on Jan 30, 2013
  1. Loopy scrolling works

    committed Jan 30, 2013
Commits on Jan 29, 2013
Commits on Jan 23, 2013
  1. Working on loopy scroll stuff

    committed Jan 23, 2013
Commits on Jan 22, 2013
Commits on Jan 21, 2013
Commits on Jan 18, 2013
  1. Added spacebar as turbo button - moves FPS cap up to 600 FPS, which I…

    … don't think any computer will hit.
    committed Jan 18, 2013
  2. Victory is achieved! CpuV2 works (as far as Mega Man 2 and Super Mari…

    …o Bros can tell).
    
    I also modified PpuState to use one call to al_draw_prims per frame, which I believe leads to a speedup.
    This means that I can play at x4 scale on the room 207 iMac at a full 60 fps.
    committed Jan 18, 2013
Commits on Jan 17, 2013
  1. ADC was a bit messed up

    committed Jan 17, 2013
  2. A number of CPU bugs exist, removing those.

    The worst so far was when I typed 0x49 instead of 0x40.
    committed Jan 17, 2013
  3. Nothing big here

    committed Jan 17, 2013
Commits on Jan 16, 2013
  1. implemented BPL wrong

    committed Jan 16, 2013