…sing only dark topology background with no terrain.
…ossing 00:00 UTC. This is only a workaround, because replay logger is really setting a basic time which is not considering date change.
…n 90 and turn 180. You can switch by 90 and by 180 degrees, during LK runtime. DoInits should be fixed, we are resetting all DoInits and we do not need this. MDI_DRAWLOOK8000 must be reset after loading new fonts, for example. But in general we only have one old GDI leak on a DC pending, and then it is perfect.
…cape and cancel
Working, but still work in progress. Should not appear on PNA (todo). Detecting resolution change on PPC PNA and should automatically adapt. Currently only for TESTBENCH mode, and never tested on PNA PPC. Some resolutions are available for switch, and a common invert for portrait/landscape. Adding resolutions is very easy, and we might go for some more. Resizing possible by adapting the nearest resolution parameters. This will be done after we have fixed the remaining bitmaps which are still stretched. Switching from portrait to landscape and backwards on real PNA very easy, and shall be made with a button, no need to restart device, no need to configure anything. If the orientation change is working, we shall detect the change automatically, otherwise no luck..
…bar to toggle portrait to landscape. It is possible to change to any supported resolution. Detecting rotation of screen will force recalculation and initialisation of all parameters, correctly. In CE there is a small GDI leak, 1 DC leaking after change. Next step is creating menu entry to change display on PC for any resolution. We can now add screen rotation command inside LK. Missing automatic detect changed resolution (trivial).