Skip to content
Nov 22, 2018
删除错误的注释

@zhaoqingqing zhaoqingqing released this Nov 23, 2018 · 41 commits to master since this release

release v0.13

Assets 2
Pre-release
Pre-release

@zhaoqingqing zhaoqingqing released this May 7, 2018 · 107 commits to master since this release

支持Unity 2017及以上版本

Assets 3
Pre-release
Pre-release

@mr-kelly mr-kelly released this Feb 15, 2017

KSFramework v0.11.147,

  • 优化代码
  • 增加Editor资源模式
  • 优化UI Demo
Assets 3
Pre-release
Pre-release

@mr-kelly mr-kelly released this Sep 1, 2016

KSFramework v0.11.119,

  • 新UILuaOutlet系统,能在编辑器中做UI控件变量绑定
  • 可使用#号代码+号做分表;两个符号都兼容
Assets 3
Pre-release
Pre-release

@mr-kelly mr-kelly released this Aug 9, 2016

KSFramework v0.9.72, KEngine: 修复Debug.isDebugBuild的Unity 5.4.x兼容问题

Assets 3
Pre-release
Pre-release

@mr-kelly mr-kelly released this Jul 30, 2016

KSFramework v0.9.68,

  • 配置表的条件编译,预编译指令
  • DLL生成
  • Cookie的Getter和Setter
  • KEngine更正Logger的致命bug,导致编辑器无法运行
Assets 3
Jul 27, 2016
v0.9.x, 配置表的条件编译,预编译指令
Pre-release
Pre-release

@mr-kelly mr-kelly released this Jul 2, 2016

KSFramework v0.8.56,

  • KEngine.TableFile强化,恢复泛型模式,传入class,自动对应数据表头
  • 增加LuaBehaviour,Lua端模仿MonoBehaivour
  • 移除Python独立执行程序
  • Excel编译结果不再放在StreamingAssets中,而是在Product/Setting目录中,并在Build Player阶段从Product/Setting复制到StreamingAssets目录; 你可以通过钩子定制BuildPlayer复制阶段行为,对Setting表、Lua脚本进行加密。
Assets 3

@mr-kelly mr-kelly released this Jun 30, 2016

KSFramework v0.7.49

  • Remove py.exe from KEngine
  • Fix table compiler fatal BUG
Assets 3
You can’t perform that action at this time.